Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 560 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.5% | 1,109 matches |
| 35 to 50 min | 49.3% | 1,028 matches |
| 50 min or more | 41.3% | 201 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade47.9%
Tango48.6%
Iron Branch49.2%
Magic Stick49.0%
Sentry Ward49.1%
Faerie Fire48.7%
Enchanted Mango46.7%
Boots of Speed46.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 168 | 49.4% | 3:02 | |
| 2,388 | 50.5% | 5:43 | |
| 598 | 50.3% | 7:04 | |
| 529 | 50.3% | 7:27 | |
| 201 | 52.7% | 8:03 | |
| 3,387 | 49.9% | 18:48 | |
| 58 | 48.3% | 26:30 | |
| 30 | 36.7% | 28:00 | |
| 1,050 | 57.0% | 28:48 | |
| 1,070 | 61.3% | 33:21 |
Best allies
Win rate with each ally (minimum of 1 matches).
Phoenix65.8%+16.1 pp76
Riki70.3%+20.6 pp37
Night Stalker60.2%+10.5 pp108
Dawnbreaker57.8%+8.2 pp147
Beastmaster68.0%+18.3 pp25
Techies57.0%+7.4 pp107
Juggernaut54.4%+4.7 pp182
Outworld Devourer55.0%+5.3 pp151
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,387 | 18:48 | 10–1563%15–2054%20–2542%25–3040% | |
| 2,388 | 5:43 | 0–551%5–1051%10–1549%15–2051% | |
| 1,070 | 33:21 | 25–3071%30–3563%35–4054%40–4556% | |
| 1,050 | 28:48 | 20–2569%25–3056%30–3551%35–4059% | |
| 598 | 7:04 | 0–552%5–1049%10–1551% | |
| 529 | 7:27 | 0–555%5–1050%10–1549% | |
| 201 | 8:03 | 5–1052%10–1554% | |
| 168 | 3:02 | 0–549%5–1052% | |
| 58 | 26:30 | 25–3048% | |
| 30 | 28:00 | 25–3037% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Medusa84.6%+35.0 pp13
Weaver71.4%+21.8 pp35
Drow Ranger62.6%+13.0 pp115
Tiny61.7%+12.1 pp81
Rubick54.2%+4.6 pp330
Magnus56.1%+6.5 pp171
Earth Spirit57.9%+8.3 pp107
Shadow Fiend60.7%+11.0 pp61
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Techies39.3%-10.4 pp173
Phoenix38.2%-11.5 pp89
Io38.5%-11.2 pp91
Dawnbreaker40.3%-9.4 pp134
Witch Doctor42.6%-7.1 pp169
Night Stalker41.1%-8.6 pp112
Visage30.0%-19.7 pp20
Faceless Void41.6%-8.1 pp89
The column in pp represents the difference from the hero's overall win rate (49.7%); the last number is the sample size.
