Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 600 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.5% | 1,025 matches |
| 35 to 50 min | 49.6% | 844 matches |
| 50 min or more | 39.8% | 161 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango49.6%
Iron Branch49.9%
Quelling Blade50.2%
Gauntlets of Strength49.0%
Magic Stick53.1%
Circlet49.6%
Faerie Fire52.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 415 | 50.6% | 2:03 | |
| 463 | 51.2% | 3:24 | |
| 552 | 53.3% | 14:57 | |
| 117 | 53.0% | 18:35 | |
| 57 | 49.1% | 24:57 | |
| 28 | 57.1% | 32:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Phoenix67.2%+16.9 pp64
Riki71.9%+21.6 pp32
Kunkka70.4%+20.1 pp27
Beastmaster70.8%+20.5 pp24
Night Stalker60.2%+9.9 pp93
Dawnbreaker58.2%+7.9 pp134
Oracle67.9%+17.6 pp28
Outworld Devourer57.8%+7.5 pp128
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 552 | 14:57 | 10–1555%15–2050%20–2563% | |
| 463 | 3:24 | 0–550%5–1053% | |
| 415 | 2:03 | 0–551% | |
| 117 | 18:35 | 15–2051%20–2555% | |
| 57 | 24:57 | 20–2547%25–3052% | |
| 28 | 32:00 | 30–3557% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Medusa83.3%+33.0 pp12
Tiny65.3%+15.0 pp72
Drow Ranger62.1%+11.8 pp95
Weaver66.7%+16.4 pp36
Ring Master59.4%+9.1 pp96
Lion56.1%+5.8 pp205
Kez62.1%+11.8 pp58
Hoodwink56.9%+6.6 pp130
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Techies37.3%-13.1 pp153
Dawnbreaker39.5%-10.8 pp119
Phoenix37.5%-12.8 pp72
Witch Doctor42.2%-8.1 pp147
Razor37.0%-13.3 pp46
Io40.5%-9.8 pp79
Winter Wyvern42.4%-7.9 pp99
Luna44.4%-5.9 pp153
The column in pp represents the difference from the hero's overall win rate (50.3%); the last number is the sample size.
