Tusk

Day 10/10 · Divine and Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
2,197
Win rate
49.6%
Adjusted WR
47.5%
Pick rate
3.3%
Position in the role
#25 of 127
Score
S80/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 600 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

45 matches · 62.2% win rate · 7.5% of matches
Tag Team
1
Ice Shards
2
Snowball
3
Tag Team
4
Tag Team
5
Walrus PUNCH!
6
Tag Team
7
Snowball
8
Snowball
9
Snowball
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

Ice Shards slow by ?% and deal ? DPS
Picked 0.0% · Win –
25
12% Chance Walrus Punch
Picked 100.0% · Win 64.5%
Main pick
-6s Snowball Cooldown
Picked 87.3% · Win 60.3%
Main pick
20
+75% Walrus Punch Crit
Picked 12.7% · Win 59.3%
+325 Health
Picked 36.9% · Win 57.3%
Best win rate
15
+120 Snowball Damage
Picked 63.1% · Win 57.0%
Most picked
+2s Tag Team Duration
Picked 12.9% · Win 51.9%
Best win rate
10
+0.75s Walrus Punch Stun Duration
Picked 87.1% · Win 49.8%
Most picked

By match duration

Up to 35 min52.5%1,025 matches
35 to 50 min49.6%844 matches
50 min or more39.8%161 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Blood Grenade49.1%
  • Tango48.7%
  • Iron Branch48.8%
  • Sentry Ward49.1%
  • Magic Stick48.4%
  • Faerie Fire49.4%
  • Boots of Speed49.9%
  • Enchanted Mango48.8%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer18246.7%2:58
Magic Wand2,54749.8%6:08
Ring of Basilius52949.9%7:08
Infused Raindrops66847.9%7:47
Urn of Shadows50254.8%7:54
Spirit Vessel3360.6%18:00
Blink Dagger3,73750.2%18:25
Perseverance2774.1%27:00
Force Staff6159.0%27:18
Eul's Scepter of Divinity1,24558.5%28:51
Lotus Orb6262.9%32:15
Aghanim's Scepter1,36859.3%32:55

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger3,73718:25
10–1558%15–2053%20–2545%25–3038%
Magic Wand2,5476:08
0–550%5–1049%10–1550%15–2057%
Aghanim's Scepter1,36832:55
20–2573%25–3066%30–3562%35–4051%40–4551%
Eul's Scepter of Divinity1,24528:51
20–2563%25–3060%30–3553%35–4059%40–4565%
Infused Raindrops6687:47
0–540%5–1052%10–1545%
Ring of Basilius5297:08
0–554%5–1048%10–1556%
Urn of Shadows5027:54
0–558%5–1056%10–1552%
Bracer1822:58
0–550%5–1031%
Lotus Orb6232:15
30–3563%
Force Staff6127:18
25–3059%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (50.3%); the last number is the sample size.