Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 585 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.8% | 1,065 matches |
| 35 to 50 min | 49.0% | 941 matches |
| 50 min or more | 42.4% | 184 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade47.9%
Tango48.6%
Iron Branch49.2%
Magic Stick49.0%
Sentry Ward49.1%
Faerie Fire48.7%
Enchanted Mango46.7%
Boots of Speed46.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 168 | 49.4% | 3:02 | |
| 2,388 | 50.5% | 5:43 | |
| 598 | 50.3% | 7:04 | |
| 529 | 50.3% | 7:27 | |
| 201 | 52.7% | 8:03 | |
| 3,387 | 49.9% | 18:48 | |
| 58 | 48.3% | 26:30 | |
| 30 | 36.7% | 28:00 | |
| 1,050 | 57.0% | 28:48 | |
| 1,070 | 61.3% | 33:21 |
Best allies
Win rate with each ally (minimum of 1 matches).
Riki73.5%+23.7 pp34
Phoenix66.2%+16.4 pp71
Beastmaster70.8%+21.0 pp24
Night Stalker60.6%+10.8 pp99
Dawnbreaker57.6%+7.7 pp139
Oracle66.7%+16.9 pp30
Magnus58.0%+8.2 pp100
Outworld Devourer56.4%+6.6 pp140
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,387 | 18:48 | 10–1563%15–2054%20–2542%25–3040% | |
| 2,388 | 5:43 | 0–551%5–1051%10–1549%15–2051% | |
| 1,070 | 33:21 | 25–3071%30–3563%35–4054%40–4556% | |
| 1,050 | 28:48 | 20–2569%25–3056%30–3551%35–4059% | |
| 598 | 7:04 | 0–552%5–1049%10–1551% | |
| 529 | 7:27 | 0–555%5–1050%10–1549% | |
| 201 | 8:03 | 5–1052%10–1554% | |
| 168 | 3:02 | 0–549%5–1052% | |
| 58 | 26:30 | 25–3048% | |
| 30 | 28:00 | 25–3037% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Medusa83.3%+33.5 pp12
Drow Ranger64.1%+14.3 pp106
Weaver70.6%+20.8 pp34
Tiny64.5%+14.6 pp76
Rubick54.1%+4.2 pp309
Tidehunter56.6%+6.7 pp122
Slark54.9%+5.1 pp182
Terrorblade60.7%+10.9 pp56
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Techies39.4%-10.4 pp160
Witch Doctor39.7%-10.1 pp156
Dawnbreaker40.6%-9.2 pp128
Phoenix39.3%-10.5 pp89
Visage28.6%-21.3 pp21
Io40.2%-9.6 pp87
Faceless Void40.7%-9.1 pp81
Winter Wyvern42.3%-7.5 pp104
The column in pp represents the difference from the hero's overall win rate (49.8%); the last number is the sample size.
