Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 402 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.8% | 1,911 matches |
| 35 to 50 min | 51.1% | 2,208 matches |
| 50 min or more | 47.8% | 586 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.3%
Blood Grenade51.3%
Magic Stick51.4%
Iron Branch51.3%
Sentry Ward52.2%
Faerie Fire51.1%
Enchanted Mango52.8%
Circlet51.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 7,159 | 51.5% | 5:51 | |
| 3,652 | 50.7% | 6:23 | |
| 9,273 | 52.1% | 7:24 | |
| 1,696 | 53.3% | 7:50 | |
| 1,678 | 52.9% | 18:43 | |
| 5,933 | 51.9% | 23:52 | |
| 6,520 | 56.5% | 24:47 | |
| 1,908 | 52.6% | 25:18 | |
| 711 | 54.0% | 26:08 | |
| 1,289 | 59.2% | 29:11 | |
| 3,997 | 60.4% | 35:21 | |
| 682 | 63.8% | 39:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Keeper of the Light67.5%+16.8 pp83
Riki66.0%+15.4 pp103
Dazzle67.4%+16.7 pp49
Enigma62.9%+12.2 pp97
Meepo68.4%+17.8 pp38
Night Stalker58.3%+7.6 pp247
Luna56.8%+6.1 pp326
Invoker55.8%+5.1 pp416
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 9,273 | 7:24 | 0–551%5–1052%10–1551%15–2054%20–2565% | |
| 7,159 | 5:51 | 0–551%5–1050%10–1553%15–2053%20–2556% | |
| 6,520 | 24:47 | 10–1562%15–2058%20–2555%25–3056%30–3555%35–4057%40–4559%45–5054% | |
| 5,933 | 23:52 | 10–1551%15–2057%20–2551%25–3051%30–3549%35–4046%40–4549% | |
| 3,997 | 35:21 | 20–2570%25–3063%30–3564%35–4058%40–4556%45–5056% | |
| 3,652 | 6:23 | 0–553%5–1049%10–1551%15–2044% | |
| 1,908 | 25:18 | 15–2049%20–2557%25–3053%30–3552%35–4044% | |
| 1,696 | 7:50 | 0–555%5–1055%10–1551%15–2050% | |
| 1,678 | 18:43 | 10–1557%15–2054%20–2552%25–3046%30–3542% | |
| 1,289 | 29:11 | 15–2066%20–2556%25–3059%30–3561%35–4059%40–4553% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Huskar67.5%+16.9 pp77
Drow Ranger60.9%+10.3 pp297
Shadow Fiend60.3%+9.6 pp136
Death Prophet60.7%+10.1 pp112
Nature's Prophet58.7%+8.1 pp172
Sand King64.7%+14.1 pp51
Silencer57.6%+7.0 pp203
Axe56.2%+5.6 pp306
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer41.5%-9.2 pp347
Puck38.0%-12.7 pp100
Bounty Hunter41.8%-8.9 pp237
Slark44.0%-6.7 pp384
Dawnbreaker43.5%-7.2 pp267
Arc Warden41.0%-9.6 pp117
Legion Commander45.0%-5.7 pp327
Visage38.3%-12.3 pp60
The column in pp represents the difference from the hero's overall win rate (50.7%); the last number is the sample size.
