Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 546 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.2% | 1,089 matches |
| 35 to 50 min | 42.6% | 1,163 matches |
| 50 min or more | 43.5% | 232 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch45.7%
Faerie Fire46.1%
Tango45.7%
Circlet47.1%
Magic Stick41.3%
Magic Wand45.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,913 | 46.8% | 2:37 | |
| 4,606 | 46.2% | 11:41 | |
| 4,510 | 46.7% | 15:59 | |
| 4,313 | 47.0% | 18:32 | |
| 2,573 | 47.7% | 22:47 | |
| 2,570 | 48.1% | 23:12 | |
| 3,307 | 45.2% | 25:48 | |
| 893 | 53.5% | 26:31 | |
| 2,347 | 51.3% | 28:40 | |
| 1,231 | 58.3% | 31:38 | |
| 1,848 | 55.5% | 32:08 | |
| 1,562 | 61.3% | 35:45 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dark Willow62.4%+16.8 pp109
Bounty Hunter55.9%+10.4 pp143
Shadow Shaman55.5%+9.9 pp128
Night Stalker55.3%+9.7 pp132
Venomancer58.7%+13.1 pp46
Vengeful Spirit56.9%+11.3 pp58
Dazzle55.3%+9.7 pp76
Arc Warden61.3%+15.7 pp31
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,606 | 11:41 | 5–1061%10–1546%15–2028% | |
| 4,510 | 15:59 | 10–1564%15–2042%20–2534% | |
| 4,313 | 18:32 | 10–1568%15–2052%20–2534%25–3027% | |
| 3,307 | 25:48 | 15–2070%20–2551%25–3043%30–3535%35–4038% | |
| 2,573 | 22:47 | 15–2066%20–2546%25–3038%30–3543% | |
| 2,570 | 23:12 | 15–2067%20–2548%25–3038%30–3542% | |
| 2,347 | 28:40 | 15–2058%20–2564%25–3054%30–3544%35–4039%40–4545% | |
| 1,913 | 2:37 | 0–546%5–1050% | |
| 1,848 | 32:08 | 20–2568%25–3069%30–3555%35–4043%40–4545% | |
| 1,562 | 35:45 | 25–3075%30–3569%35–4059%40–4551%45–5038% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Bloodseeker70.8%+25.3 pp24
Oracle63.0%+17.4 pp54
Gyrocopter60.0%+14.4 pp75
Templar Assassin60.3%+14.7 pp68
Monkey King60.3%+14.7 pp68
Drow Ranger55.0%+9.4 pp151
Invoker52.7%+7.1 pp283
Shadow Demon66.7%+21.1 pp24
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter31.0%-14.5 pp116
Grimstroke31.8%-13.8 pp107
Dawnbreaker37.0%-8.6 pp173
Outworld Devourer38.1%-7.5 pp218
Sven37.1%-8.4 pp167
Nyx Assassin37.5%-8.1 pp184
Medusa20.0%-25.6 pp15
Lich37.8%-7.8 pp135
The column in pp represents the difference from the hero's overall win rate (45.6%); the last number is the sample size.
