Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 236 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.3% | 957 matches |
| 35 to 50 min | 52.2% | 884 matches |
| 50 min or more | 50.9% | 210 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.0%
Blood Grenade52.0%
Iron Branch52.1%
Magic Stick51.9%
Sentry Ward52.6%
Faerie Fire52.4%
Enchanted Mango52.9%
Circlet54.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,532 | 52.4% | 5:53 | |
| 645 | 51.0% | 7:01 | |
| 4,475 | 52.8% | 7:03 | |
| 81 | 55.6% | 7:39 | |
| 3,354 | 55.6% | 19:35 | |
| 2,370 | 58.9% | 21:18 | |
| 2,309 | 60.1% | 24:37 | |
| 1,765 | 54.1% | 25:38 | |
| 413 | 51.6% | 26:43 | |
| 1,083 | 61.4% | 29:18 | |
| 610 | 62.9% | 30:57 | |
| 26 | 65.4% | 34:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter71.9%+18.9 pp89
Arc Warden68.8%+15.7 pp48
Outworld Devourer61.5%+8.4 pp161
Vengeful Spirit68.3%+15.2 pp41
Spirit Breaker60.3%+7.3 pp131
Pugna70.4%+17.3 pp27
Necrophos59.5%+6.5 pp131
Rubick57.9%+4.8 pp197
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,532 | 5:53 | 0–552%5–1053%10–1552%15–2056% | |
| 4,475 | 7:03 | 0–556%5–1053%10–1548%15–2053% | |
| 3,354 | 19:35 | 10–1564%15–2059%20–2548%25–3053%30–3559% | |
| 2,370 | 21:18 | 5–1043%10–1556%15–2062%20–2560%25–3057%30–3559%35–4056% | |
| 2,309 | 24:37 | 10–1563%15–2061%20–2564%25–3058%30–3558%35–4051% | |
| 1,765 | 25:38 | 15–2059%20–2556%25–3052%30–3554%35–4044% | |
| 1,083 | 29:18 | 15–2055%20–2566%25–3062%30–3561%35–4061%40–4545% | |
| 645 | 7:01 | 0–545%5–1051%10–1558% | |
| 610 | 30:57 | 20–2561%25–3066%30–3565%35–4060%40–4552% | |
| 413 | 26:43 | 20–2550%25–3050%30–3556% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Alchemist81.3%+28.2 pp16
Lion63.0%+9.9 pp243
Undying65.7%+12.7 pp105
Queen of Pain67.6%+14.6 pp71
Lina64.1%+11.1 pp117
Templar Assassin70.3%+17.2 pp37
Tidehunter63.2%+10.2 pp117
Drow Ranger61.8%+8.8 pp110
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Luna41.2%-11.9 pp153
Batrider20.0%-33.1 pp10
Dawnbreaker42.0%-11.0 pp119
Sven45.6%-7.4 pp160
Pudge48.4%-4.6 pp347
Earth Spirit42.4%-10.6 pp66
Dragon Knight47.9%-5.2 pp190
Viper42.1%-10.9 pp57
The column in pp represents the difference from the hero's overall win rate (53.1%); the last number is the sample size.
