Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 251 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 56.8% | 389 matches |
| 35 to 50 min | 52.2% | 347 matches |
| 50 min or more | 50.6% | 89 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.0%
Blood Grenade52.0%
Iron Branch52.1%
Magic Stick51.9%
Sentry Ward52.6%
Faerie Fire52.4%
Enchanted Mango52.9%
Circlet54.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,532 | 52.4% | 5:53 | |
| 645 | 51.0% | 7:01 | |
| 4,475 | 52.8% | 7:03 | |
| 81 | 55.6% | 7:39 | |
| 3,354 | 55.6% | 19:35 | |
| 2,370 | 58.9% | 21:18 | |
| 2,309 | 60.1% | 24:37 | |
| 1,765 | 54.1% | 25:38 | |
| 413 | 51.6% | 26:43 | |
| 1,083 | 61.4% | 29:18 | |
| 610 | 62.9% | 30:57 | |
| 26 | 65.4% | 34:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter74.1%+21.0 pp81
Pugna78.3%+25.2 pp23
Arc Warden70.2%+17.1 pp47
Outworld Devourer63.6%+10.5 pp154
Necrophos60.8%+7.7 pp120
Witch Doctor66.0%+12.9 pp47
Rubick58.6%+5.5 pp174
Tidehunter59.3%+6.2 pp113
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,532 | 5:53 | 0–552%5–1053%10–1552%15–2056% | |
| 4,475 | 7:03 | 0–556%5–1053%10–1548%15–2053% | |
| 3,354 | 19:35 | 10–1564%15–2059%20–2548%25–3053%30–3559% | |
| 2,370 | 21:18 | 5–1043%10–1556%15–2062%20–2560%25–3057%30–3559%35–4056% | |
| 2,309 | 24:37 | 10–1563%15–2061%20–2564%25–3058%30–3558%35–4051% | |
| 1,765 | 25:38 | 15–2059%20–2556%25–3052%30–3554%35–4044% | |
| 1,083 | 29:18 | 15–2055%20–2566%25–3062%30–3561%35–4061%40–4545% | |
| 645 | 7:01 | 0–545%5–1051%10–1558% | |
| 610 | 30:57 | 20–2561%25–3066%30–3565%35–4060%40–4552% | |
| 413 | 26:43 | 20–2550%25–3050%30–3556% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Templar Assassin75.8%+22.7 pp33
Queen of Pain70.2%+17.1 pp67
Lion64.4%+11.3 pp222
Lina66.7%+13.6 pp105
Drow Ranger64.2%+11.1 pp95
Undying64.1%+11.0 pp92
Ogre Magi63.7%+10.7 pp91
Tidehunter62.7%+9.6 pp110
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Luna41.4%-11.7 pp145
Oracle38.3%-14.8 pp60
Bane35.3%-17.8 pp34
Puck38.8%-14.3 pp49
Dawnbreaker43.4%-9.7 pp106
Sven44.8%-8.3 pp143
Pudge48.5%-4.6 pp324
Brewmaster39.0%-14.1 pp41
The column in pp represents the difference from the hero's overall win rate (53.1%); the last number is the sample size.
