Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 606 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 49.1% | 861 matches |
| 35 to 50 min | 42.2% | 720 matches |
| 50 min or more | 40.6% | 143 matches |
Starting items
Tango75.0%
Iron Branch62.5%
Circlet62.5%
Faerie Fire62.5%
Blood Grenade62.5%
Magic Wand50.0%
Orb of Frost25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 131 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 57.3% | 62.7% | 1:38 | |
| 6.9% | 33.3% | 4:45 | |
| 73.3% | 62.5% | 6:10 | |
| 9.2% | 66.7% | 7:26 | |
| 49.6% | 75.4% | 14:08 | |
| 18.3% | 66.7% | 15:32 | |
| 15.3% | 50.0% | 16:13 | |
| 16.8% | 90.9% | 23:02 | |
| 18.3% | 75.0% | – | |
| 16.0% | 66.7% | – | |
| 10.7% | 21.4% | – | |
| 9.2% | 75.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Troll Warlord87.5%+42.0 pp8
Dark Willow62.7%+17.1 pp75
Oracle64.7%+19.2 pp34
Bounty Hunter55.1%+9.6 pp98
Pudge51.8%+6.3 pp195
Arc Warden64.0%+18.5 pp25
Shadow Shaman54.9%+9.4 pp82
Winter Wyvern55.4%+9.9 pp74
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (8 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 6:04 | 0–50%5–1050% | |
| 2 | 6:10 | 5–1050% | |
| 2 | 8:44 | 5–100%10–150% | |
| 1 | 12:56 | 10–150% | |
| 1 | 7:26 | 5–100% | |
| 1 | 16:13 | 15–200% | |
| 1 | 17:34 | 15–200% | |
| 1 | 14:08 | 10–15100% | |
| 1 | 10:47 | 10–15100% | |
| 1 | 21:58 | 20–250% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Bloodseeker85.7%+40.2 pp14
Warlock71.8%+26.3 pp39
Oracle68.3%+22.8 pp41
Omniknight72.0%+26.5 pp25
Gyrocopter64.1%+18.6 pp53
Templar Assassin65.7%+20.2 pp35
Phantom Assassin58.0%+12.4 pp69
Drow Ranger55.4%+9.8 pp112
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dawnbreaker33.0%-12.5 pp112
Lycan18.8%-26.8 pp16
Witch Doctor35.5%-10.0 pp121
Grimstroke34.6%-10.9 pp78
Nyx Assassin37.4%-8.1 pp131
Silencer34.8%-10.8 pp69
Outworld Devourer38.8%-6.8 pp147
Wraith King36.5%-9.1 pp85
The column in pp represents the difference from the hero's overall win rate (45.5%); the last number is the sample size.
