Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 617 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.9% | 990 matches |
| 35 to 50 min | 50.2% | 787 matches |
| 50 min or more | 38.7% | 150 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade28.0%
Iron Branch48.0%
Tango39.1%
Magic Stick37.5%
Gauntlets of Strength35.7%
Faerie Fire42.9%
Circlet50.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Beastmaster78.3%+28.0 pp23
Riki71.9%+21.6 pp32
Kunkka73.9%+23.6 pp23
Phoenix65.6%+15.3 pp61
Outworld Devourer58.5%+8.2 pp123
Night Stalker60.0%+9.7 pp90
Dawnbreaker58.0%+7.7 pp131
Oracle67.9%+17.5 pp28
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Medusa84.6%+34.3 pp13
Tiny65.7%+15.4 pp67
Kez63.0%+12.7 pp54
Drow Ranger59.8%+9.5 pp92
Lion56.3%+5.9 pp192
Weaver65.7%+15.4 pp35
Earth Spirit58.8%+8.5 pp85
Hoodwink56.8%+6.5 pp125
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Techies37.1%-13.2 pp151
Dawnbreaker37.8%-12.5 pp119
Witch Doctor40.4%-9.9 pp146
Phoenix38.0%-12.3 pp71
Keeper of the Light35.7%-14.6 pp42
Luna43.0%-7.4 pp149
Invoker44.4%-5.9 pp214
Crystal Maiden42.2%-8.1 pp109
The column in pp represents the difference from the hero's overall win rate (50.3%); the last number is the sample size.
