Silencer

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
378
Win rate
47.3%
Adjusted WR
42.4%
Pick rate
0.6%
Position in the role
#67 of 127
Score
C49/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 264 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

56 matches · 46.4% win rate · 21.2% of matches
Glaives of Wisdom
1
Arcane Curse
2
Arcane Curse
3
Last Word
4
Arcane Curse
5
Global Silence
6
Arcane Curse
7
Last Word
8
Last Word
9
Last Word
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+30% Glaives of Wisdom Damage
Picked 100.0% · Win 63.1%
Main pick
25
+?s Global Silence Duration
Picked 0.0% · Win –
+40s Glaives of Wisdom Int Steal Duration
Picked 73.3% · Win 60.5%
Main pick
20
250 AoE Last Word
Picked 26.7% · Win 55.4%
-15s Global Silence Cooldown
Picked 68.7% · Win 51.6%
Main pick
15
+2s/+1s Arcane Curse Base/Penalty Duration
Picked 31.4% · Win 50.0%
+25 Attack Speed
Picked 100.0% · Win 46.9%
Main pick
10
+?% Suffer In Silence Silenced Target Damage
Picked 0.0% · Win –

By match duration

Up to 35 min45.2%995 matches
35 to 50 min50.6%1,081 matches
50 min or more55.2%250 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango44.9%
  • Iron Branch46.2%
  • Circlet46.6%
  • Mantle of Intelligence46.3%
  • Faerie Fire45.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman51645.9%1:53
Magic Wand40646.1%3:27
Infused Raindrops10943.1%3:58
Oblivion Staff47850.0%12:44
Witch Blade50051.2%15:38
Force Staff42653.1%21:35
Dragon Lance41950.8%23:59
Hurricane Pike39055.1%25:42

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Null Talisman5161:53
0–547%5–1031%
Witch Blade50015:38
10–1557%15–2049%20–2543%
Oblivion Staff47812:44
5–1067%10–1550%15–2044%
Force Staff42621:35
15–2060%20–2552%25–3047%
Dragon Lance41923:59
15–2050%20–2558%25–3044%
Magic Wand4063:27
0–546%5–1046%
Hurricane Pike39025:42
20–2563%25–3052%30–3536%
Infused Raindrops1093:58
0–539%5–1053%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.8%); the last number is the sample size.