Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 616 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.6% | 373 matches |
| 35 to 50 min | 47.1% | 440 matches |
| 50 min or more | 45.1% | 102 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade49.3%
Tango49.1%
Sentry Ward47.8%
Iron Branch47.6%
Boots of Speed49.8%
Wind Lace48.4%
Magic Stick50.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 866 | 49.8% | 7:29 | |
| 215 | 45.6% | 9:25 | |
| 918 | 49.9% | 10:28 | |
| 272 | 50.0% | 15:25 | |
| 298 | 55.4% | 18:55 | |
| 53 | 41.5% | 20:29 | |
| 305 | 55.4% | 24:59 | |
| 160 | 48.1% | 25:09 | |
| 26 | 65.4% | 29:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Alchemist100.0%+50.5 pp7
Outworld Devourer64.4%+14.9 pp73
Necrophos60.6%+11.1 pp71
Spirit Breaker63.2%+13.7 pp38
Nyx Assassin64.5%+15.0 pp31
Lifestealer57.4%+7.8 pp68
Warlock77.8%+28.3 pp9
Magnus62.5%+13.0 pp32
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 918 | 10:28 | 5–1052%10–1549%15–2042% | |
| 866 | 7:29 | 0–547%5–1050%10–1551% | |
| 305 | 24:59 | 15–2039%20–2558%25–3059%30–3554% | |
| 298 | 18:55 | 15–2062%20–2544% | |
| 272 | 15:25 | 10–1553%15–2049% | |
| 215 | 9:25 | 5–1042%10–1550% | |
| 160 | 25:09 | 20–2551%25–3046% | |
| 53 | 20:29 | 20–2542% | |
| 26 | 29:00 | 25–3065% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Storm Spirit75.9%+26.4 pp29
Medusa100.0%+50.5 pp5
Shadow Fiend73.9%+24.4 pp23
Io70.8%+21.3 pp24
Underlord70.8%+21.3 pp24
Slardar67.7%+18.2 pp31
Largo80.0%+30.5 pp10
Ember Spirit60.3%+10.8 pp63
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker29.8%-19.7 pp47
Dragon Knight35.6%-14.0 pp90
Centaur Warrunner28.6%-20.9 pp28
Elder Titan12.5%-37.0 pp8
Lina35.9%-13.7 pp53
Disruptor35.4%-14.1 pp48
Crystal Maiden36.0%-13.5 pp50
Bounty Hunter35.6%-14.0 pp45
The column in pp represents the difference from the hero's overall win rate (49.5%); the last number is the sample size.
