Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 666 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.0% | 151 matches |
| 35 to 50 min | 49.7% | 185 matches |
| 50 min or more | 48.5% | 33 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade49.3%
Tango49.3%
Sentry Ward48.3%
Iron Branch47.8%
Boots of Speed49.8%
Wind Lace48.7%
Magic Stick49.9%
Faerie Fire47.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 931 | 49.4% | 7:29 | |
| 223 | 46.2% | 9:25 | |
| 985 | 49.8% | 10:28 | |
| 287 | 51.2% | 15:24 | |
| 323 | 54.5% | 18:56 | |
| 82 | 42.7% | 21:55 | |
| 248 | 49.6% | 23:57 | |
| 356 | 54.8% | 24:57 | |
| 28 | 67.9% | 29:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Venomancer78.6%+28.8 pp14
Nyx Assassin72.7%+23.0 pp22
Outworld Devourer63.2%+13.4 pp57
Spirit Breaker67.7%+18.0 pp31
Necrophos63.3%+13.5 pp49
Alchemist85.7%+36.0 pp7
Magnus66.7%+16.9 pp24
Morphling71.4%+21.7 pp14
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 985 | 10:28 | 5–1053%10–1549%15–2041% | |
| 931 | 7:29 | 0–545%5–1051%10–1550% | |
| 356 | 24:57 | 15–2043%20–2558%25–3054%30–3553% | |
| 323 | 18:56 | 15–2062%20–2543% | |
| 287 | 15:24 | 10–1554%15–2050% | |
| 248 | 23:57 | 15–2052%20–2552%25–3047% | |
| 223 | 9:25 | 5–1042%10–1550% | |
| 82 | 21:55 | 20–2539%25–3050% | |
| 28 | 29:00 | 25–3068% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Skywrath Mage71.4%+21.7 pp35
Underlord75.0%+25.3 pp20
Drow Ranger68.4%+18.7 pp38
Medusa100.0%+50.3 pp4
Pudge61.4%+11.6 pp88
Storm Spirit69.0%+19.2 pp29
Bloodseeker85.7%+36.0 pp7
Largo85.7%+36.0 pp7
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Silencer23.8%-25.9 pp21
Night Stalker30.0%-19.7 pp40
Bounty Hunter32.5%-17.2 pp40
Dragon Knight36.2%-13.5 pp69
Centaur Warrunner28.6%-21.2 pp21
Pugna30.4%-19.3 pp23
Weaver20.0%-29.7 pp10
Luna37.7%-12.0 pp53
The column in pp represents the difference from the hero's overall win rate (49.7%); the last number is the sample size.
