Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 106 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.1% | 716 matches |
| 35 to 50 min | 51.5% | 637 matches |
| 50 min or more | 43.6% | 133 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.8%
Circlet50.0%
Faerie Fire47.6%
Tango49.9%
Magic Stick49.1%
Magic Wand45.9%
Slippers of Agility54.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 2,207 | 51.6% | 3:13 | |
| 3,718 | 50.2% | 8:45 | |
| 3,635 | 50.2% | 10:07 | |
| 3,649 | 50.2% | 11:21 | |
| 4,896 | 50.0% | 16:00 | |
| 2,195 | 55.5% | 18:20 | |
| 4,679 | 51.4% | 20:15 | |
| 2,499 | 57.6% | 25:24 | |
| 2,673 | 62.8% | 28:38 | |
| 1,604 | 64.5% | 29:48 | |
| 1,538 | 53.6% | 32:30 | |
| 1,155 | 71.0% | 32:30 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer58.7%+11.0 pp109
Earthshaker55.0%+7.3 pp129
Puck65.4%+17.7 pp26
Pudge51.4%+3.7 pp216
Brewmaster63.0%+15.3 pp27
Undying54.6%+6.8 pp88
Shadow Shaman54.7%+7.0 pp75
Enigma58.1%+10.4 pp43
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,896 | 16:00 | 10–1558%15–2048%20–2539%25–3015% | |
| 4,679 | 20:15 | 10–1569%15–2061%20–2545%25–3033%30–3542% | |
| 3,718 | 8:45 | 0–551%5–1053%10–1546%15–2039% | |
| 3,649 | 11:21 | 5–1063%10–1549%15–2040% | |
| 3,635 | 10:07 | 5–1056%10–1546%15–2040% | |
| 2,673 | 28:38 | 20–2577%25–3063%30–3555%35–4061%40–4543% | |
| 2,499 | 25:24 | 10–1559%15–2062%20–2562%25–3052%30–3556%35–4054% | |
| 2,207 | 3:13 | 0–552%5–1050%10–1545% | |
| 2,195 | 18:20 | 10–1560%15–2048%20–2555%25–3056%30–3563%35–4066% | |
| 1,604 | 29:48 | 20–2577%25–3062%30–3564%35–4061%40–4555% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon78.6%+30.9 pp14
Shadow Fiend62.2%+14.5 pp45
Hoodwink56.6%+8.9 pp106
Snapfire57.3%+9.6 pp89
Magnus57.0%+9.3 pp93
Silencer58.5%+10.8 pp65
Undying56.6%+8.9 pp76
Dawnbreaker53.7%+6.0 pp95
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer36.5%-11.2 pp126
Bounty Hunter34.3%-13.4 pp67
Night Stalker33.9%-13.8 pp62
Necrophos38.4%-9.3 pp99
Dragon Knight41.7%-6.0 pp144
Earthshaker41.2%-6.5 pp114
Slardar34.3%-13.4 pp35
Winter Wyvern39.4%-8.3 pp71
The column in pp represents the difference from the hero's overall win rate (47.7%); the last number is the sample size.
