Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 137 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.1% | 338 matches |
| 35 to 50 min | 53.1% | 213 matches |
| 50 min or more | 45.5% | 44 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.8%
Circlet49.4%
Faerie Fire47.5%
Tango49.4%
Magic Stick48.9%
Magic Wand47.1%
Slippers of Agility54.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 2,417 | 51.0% | 3:12 | |
| 4,078 | 50.3% | 8:46 | |
| 4,014 | 50.4% | 10:04 | |
| 4,002 | 50.4% | 11:20 | |
| 5,334 | 49.9% | 15:58 | |
| 2,350 | 55.3% | 18:23 | |
| 5,121 | 51.3% | 20:17 | |
| 2,702 | 57.3% | 25:24 | |
| 2,929 | 63.0% | 28:36 | |
| 1,773 | 64.4% | 29:52 | |
| 1,714 | 53.2% | 32:23 | |
| 1,257 | 71.0% | 32:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Silencer65.8%+19.4 pp38
Brewmaster64.3%+17.9 pp28
Clockwerk71.4%+25.0 pp14
Puck65.2%+18.8 pp23
Pudge52.3%+6.0 pp170
Spirit Breaker53.7%+7.3 pp95
Outworld Devourer53.4%+7.0 pp88
Phoenix55.4%+9.0 pp56
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5,334 | 15:58 | 10–1558%15–2048%20–2539%25–3018% | |
| 5,121 | 20:17 | 10–1572%15–2061%20–2545%25–3032%30–3548% | |
| 4,078 | 8:46 | 0–550%5–1054%10–1546%15–2040% | |
| 4,014 | 10:04 | 5–1057%10–1546%15–2040% | |
| 4,002 | 11:20 | 5–1064%10–1549%15–2040% | |
| 2,929 | 28:36 | 20–2578%25–3063%30–3555%35–4060%40–4547% | |
| 2,702 | 25:24 | 10–1556%15–2062%20–2561%25–3053%30–3556%35–4055% | |
| 2,417 | 3:12 | 0–552%5–1049%10–1546% | |
| 2,350 | 18:23 | 10–1559%15–2048%20–2555%25–3056%30–3564%35–4064% | |
| 1,773 | 29:52 | 20–2575%25–3062%30–3564%35–4062%40–4555% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Axe57.4%+11.0 pp68
Hoodwink56.1%+9.7 pp82
Gyrocopter61.8%+15.4 pp34
Magnus56.3%+10.0 pp71
Meepo72.7%+26.3 pp11
Silencer57.8%+11.4 pp45
Drow Ranger54.4%+8.0 pp68
Juggernaut51.2%+4.9 pp121
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phantom Assassin26.3%-20.1 pp38
Outworld Devourer38.0%-8.4 pp108
Bounty Hunter35.7%-10.7 pp56
Sven37.1%-9.3 pp70
Nyx Assassin35.4%-11.0 pp48
Necrophos38.0%-8.4 pp71
Treant Protector23.1%-23.3 pp13
Dragon Knight41.1%-5.3 pp112
The column in pp represents the difference from the hero's overall win rate (46.4%); the last number is the sample size.
