Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 139 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 43.2% | 627 matches |
| 35 to 50 min | 51.5% | 439 matches |
| 50 min or more | 45.6% | 90 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch26.3%
Circlet18.2%
Tango14.3%
Magic Stick0.0%
Magic Wand40.0%
Faerie Fire0.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Silencer63.6%+17.1 pp33
Outworld Devourer56.3%+9.8 pp87
Pudge53.3%+6.8 pp167
Clockwerk71.4%+24.9 pp14
Brewmaster62.1%+15.5 pp29
Undying54.4%+7.9 pp68
Spirit Breaker52.7%+6.2 pp93
Earthshaker51.5%+5.0 pp101
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Meepo80.0%+33.5 pp10
Gyrocopter63.6%+17.1 pp33
Silencer60.5%+13.9 pp43
Axe56.1%+9.5 pp66
Kez62.1%+15.5 pp29
Storm Spirit59.0%+12.4 pp39
Magnus55.1%+8.5 pp69
Juggernaut51.7%+5.1 pp120
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phantom Assassin29.7%-16.8 pp37
Outworld Devourer37.0%-9.5 pp108
Necrophos35.8%-10.7 pp67
Bounty Hunter35.2%-11.4 pp54
Nyx Assassin34.8%-11.8 pp46
Pudge42.7%-3.8 pp185
Dragon Knight40.7%-5.8 pp113
Invoker41.1%-5.5 pp112
The column in pp represents the difference from the hero's overall win rate (46.5%); the last number is the sample size.
