Morphling

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
10
Win rate
80.0%
Adjusted WR
49.0%
Pick rate
0.0%
Position in the role
#48 of 127
Score
B62/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 139 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

6 matches · 50.0% win rate · 4.3% of matches
Attribute Shift (Agility Gain)
1
Waveform
2
Waveform
3
Attribute Shift (Agility Gain)
4
Waveform
5
Adaptive Strike
6
Waveform
7
Adaptive Strike
8
Adaptive Strike
9
Adaptive Strike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

-40%% Waveform Cooldown
Picked 28.6% · Win 50.0%
Best win rate
25
+35 Strength
Picked 71.4% · Win 40.0%
Most picked
-3s Adaptive Strike Cooldown
Picked 0.0% · Win –
20
+15 Agility
Picked 100.0% · Win 30.0%
Main pick
+250 Waveform Range
Picked 61.9% · Win 23.1%
Most picked
15
+75 Attack Range
Picked 38.1% · Win 37.5%
Best win rate
+15% Magic Resistance
Picked 54.6% · Win 25.0%
Most picked
10
+12s Morph Duration
Picked 45.5% · Win 30.0%
Best win rate

By match duration

Up to 35 min43.2%627 matches
35 to 50 min51.5%439 matches
50 min or more45.6%90 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch26.3%
  • Circlet18.2%
  • Tango14.3%
  • Magic Stick0.0%
  • Magic Wand40.0%
  • Faerie Fire0.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

There is no item data for this function yet.

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

No matches with the purchase order yet.

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.5%); the last number is the sample size.