Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 723 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.1% | 267 matches |
| 35 to 50 min | 42.9% | 219 matches |
| 50 min or more | 47.6% | 42 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade47.7%
Tango48.4%
Sentry Ward48.6%
Iron Branch48.6%
Magic Stick49.7%
Wind Lace49.1%
Boots of Speed45.8%
Enchanted Mango51.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,008 | 50.0% | 7:50 | |
| 224 | 48.7% | 8:40 | |
| 877 | 47.8% | 10:41 | |
| 315 | 51.4% | 16:05 | |
| 200 | 52.0% | 18:59 | |
| 399 | 53.4% | 23:44 | |
| 262 | 48.5% | 25:29 | |
| 26 | 50.0% | 30:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Naga Siren100.0%+52.1 pp4
Ancient Apparition75.0%+27.1 pp12
Magnus75.0%+27.1 pp12
Morphling71.4%+23.5 pp14
Pugna77.8%+29.9 pp9
Windranger59.1%+11.2 pp44
Spirit Breaker62.1%+14.1 pp29
Undying72.7%+24.8 pp11
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,008 | 7:50 | 0–554%5–1051%10–1545%15–2052% | |
| 877 | 10:41 | 5–1051%10–1547%15–2043% | |
| 399 | 23:44 | 15–2061%20–2547%25–3059%30–3548% | |
| 315 | 16:05 | 10–1560%15–2049% | |
| 262 | 25:29 | 15–2039%20–2547%25–3044%30–3561% | |
| 224 | 8:40 | 0–541%5–1047%10–1553% | |
| 200 | 18:59 | 15–2054%20–2548% | |
| 26 | 30:00 | 30–3550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Drow Ranger79.3%+31.4 pp29
Medusa100.0%+52.1 pp4
Underlord75.0%+27.1 pp16
Skywrath Mage67.9%+19.9 pp28
Gyrocopter71.4%+23.5 pp14
Storm Spirit65.2%+17.3 pp23
Pudge56.1%+8.1 pp66
Largo83.3%+35.4 pp6
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Silencer17.7%-30.3 pp17
Broodmother0.0%-47.9 pp5
Centaur Warrunner20.0%-27.9 pp15
Legion Commander26.9%-21.0 pp26
Dragon Knight32.7%-15.2 pp52
Rubick35.3%-12.6 pp51
Mirana34.2%-13.7 pp38
Undying33.3%-14.6 pp30
The column in pp represents the difference from the hero's overall win rate (47.9%); the last number is the sample size.
