Clockwerk

Day 10/10 · Divine and Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
972
Win rate
46.3%
Adjusted WR
43.2%
Pick rate
1.5%
Position in the role
#48 of 127
Score
B62/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 723 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

132 matches · 53.0% win rate · 18.3% of matches
Power Cogs
1
Rocket Flare
2
Power Cogs
3
Battery Assault
4
Power Cogs
5
Hookshot
6
Power Cogs
7
Rocket Flare
8
Rocket Flare
9
Rocket Flare
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

? Rocket Flare Charges
Picked 0.0% · Win –
25
-0.25s Battery Assault Interval
Picked 100.0% · Win 57.1%
Main pick
Rocket Flare True Sight
Picked 86.2% · Win 61.8%
Most picked
20
+80 Power Cogs Mana Burn
Picked 13.8% · Win 62.4%
Best win rate
-8s Hookshot Cooldown
Picked 86.7% · Win 57.1%
Most picked
15
+25 Battery Assault Damage
Picked 13.3% · Win 59.9%
Best win rate
+1.5 Mana Regen
Picked 55.3% · Win 50.5%
Main pick
10
+75 Hookshot Damage
Picked 44.7% · Win 49.4%

By match duration

Up to 35 min52.1%267 matches
35 to 50 min42.9%219 matches
50 min or more47.6%42 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Blood Grenade47.7%
  • Tango48.4%
  • Sentry Ward48.6%
  • Iron Branch48.6%
  • Magic Stick49.7%
  • Wind Lace49.1%
  • Boots of Speed45.8%
  • Enchanted Mango51.4%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand1,00850.0%7:50
Infused Raindrops22448.7%8:40
Urn of Shadows87747.8%10:41
Essence Distiller31551.4%16:05
Spirit Vessel20052.0%18:59
Eul's Scepter of Divinity39953.4%23:44
Force Staff26248.5%25:29
Glimmer Cape2650.0%30:00

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand1,0087:50
0–554%5–1051%10–1545%15–2052%
Urn of Shadows87710:41
5–1051%10–1547%15–2043%
Eul's Scepter of Divinity39923:44
15–2061%20–2547%25–3059%30–3548%
Essence Distiller31516:05
10–1560%15–2049%
Force Staff26225:29
15–2039%20–2547%25–3044%30–3561%
Infused Raindrops2248:40
0–541%5–1047%10–1553%
Spirit Vessel20018:59
15–2054%20–2548%
Glimmer Cape2630:00
30–3550%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.9%); the last number is the sample size.