Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 124 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 56.0% | 864 matches |
| 35 to 50 min | 48.3% | 717 matches |
| 50 min or more | 47.2% | 144 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch57.4%
Tango57.7%
Faerie Fire56.3%
Quelling Blade53.6%
Blood Grenade61.6%
Circlet58.5%
Observer Ward57.7%
Magic Stick56.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 113 | 59.3% | 1:20 | |
| 179 | 64.8% | 2:26 | |
| 857 | 55.4% | 2:44 | |
| 1,801 | 57.9% | 3:59 | |
| 470 | 57.9% | 4:47 | |
| 169 | 61.0% | 11:58 | |
| 1,107 | 63.9% | 20:11 | |
| 1,240 | 65.6% | 20:23 | |
| 2,202 | 60.2% | 22:12 | |
| 1,274 | 67.7% | 23:20 | |
| 908 | 69.7% | 30:17 | |
| 303 | 68.0% | 33:25 |
Best allies
Win rate with each ally (minimum of 1 matches).
Viper72.5%+20.1 pp40
Sven65.5%+13.0 pp110
Spirit Breaker64.9%+12.4 pp111
Ursa67.7%+15.3 pp65
Juggernaut63.2%+10.8 pp136
Rubick59.5%+7.1 pp168
Snapfire62.1%+9.7 pp87
Luna59.5%+7.1 pp131
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,202 | 22:12 | 10–1576%15–2064%20–2561%25–3058%30–3544% | |
| 1,801 | 3:59 | 0–559%5–1055%10–1552% | |
| 1,274 | 23:20 | 10–1569%15–2073%20–2566%25–3067%30–3566%35–4050% | |
| 1,240 | 20:23 | 10–1584%15–2064%20–2561%25–3062%30–3563% | |
| 1,107 | 20:11 | 5–1069%10–1561%15–2040%20–2570%25–3068%30–3566%35–4078% | |
| 908 | 30:17 | 20–2576%25–3076%30–3568%35–4060% | |
| 857 | 2:44 | 0–556%5–1052% | |
| 470 | 4:47 | 0–559%5–1057% | |
| 303 | 33:25 | 30–3567%35–4069% | |
| 179 | 2:26 | 0–565% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Sand King81.0%+28.5 pp21
Faceless Void72.0%+19.6 pp50
Naga Siren100.0%+47.6 pp5
Nature's Prophet65.6%+13.2 pp64
Shadow Fiend68.6%+16.2 pp35
Lion58.4%+6.0 pp190
Pudge57.3%+4.9 pp260
Ring Master63.8%+11.4 pp58
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker37.5%-14.9 pp88
Winter Wyvern39.1%-13.4 pp64
Dawnbreaker42.4%-10.0 pp92
Enigma40.0%-12.4 pp55
Ember Spirit43.3%-9.1 pp97
Necrophos45.1%-7.3 pp133
Windranger46.6%-5.8 pp176
Timbersaw43.2%-9.2 pp81
The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.
