Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 162 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 57.0% | 309 matches |
| 35 to 50 min | 44.7% | 253 matches |
| 50 min or more | 42.6% | 47 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch57.3%
Tango57.5%
Faerie Fire56.3%
Quelling Blade53.6%
Blood Grenade61.1%
Circlet57.8%
Observer Ward56.9%
Magic Stick56.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 121 | 57.0% | 1:20 | |
| 185 | 65.4% | 2:27 | |
| 774 | 56.7% | 2:44 | |
| 1,947 | 57.6% | 3:57 | |
| 528 | 58.3% | 5:00 | |
| 180 | 60.6% | 11:58 | |
| 1,181 | 63.6% | 20:04 | |
| 1,360 | 65.4% | 20:39 | |
| 2,370 | 60.0% | 22:14 | |
| 1,389 | 67.2% | 23:35 | |
| 1,111 | 68.6% | 29:00 | |
| 347 | 66.9% | 33:56 |
Best allies
Win rate with each ally (minimum of 1 matches).
Viper77.1%+25.9 pp35
Ursa70.6%+19.3 pp51
Luna63.2%+11.9 pp87
Enchantress81.8%+30.5 pp11
Abaddon81.8%+30.5 pp11
Juggernaut61.2%+9.9 pp98
Rubick59.4%+8.1 pp133
Sven61.5%+10.3 pp78
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,370 | 22:14 | 10–1575%15–2064%20–2561%25–3058%30–3544% | |
| 1,947 | 3:57 | 0–560%5–1053%10–1552% | |
| 1,389 | 23:35 | 10–1570%15–2074%20–2566%25–3065%30–3566%35–4050% | |
| 1,360 | 20:39 | 10–1584%15–2063%20–2561%25–3063%30–3563% | |
| 1,181 | 20:04 | 5–1069%10–1561%15–2041%20–2569%25–3068%30–3566%35–4072% | |
| 1,111 | 29:00 | 10–1576%20–2572%25–3074%30–3567%35–4058% | |
| 774 | 2:44 | 0–558%5–1052% | |
| 528 | 5:00 | 0–559%5–1058% | |
| 347 | 33:56 | 30–3568%35–4069%40–4546% | |
| 185 | 2:27 | 0–565% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Batrider100.0%+48.7 pp7
Sand King82.4%+31.1 pp17
Faceless Void72.2%+20.9 pp36
Undying63.7%+12.5 pp80
Lina62.1%+10.8 pp87
Oracle67.6%+16.3 pp37
Naga Siren100.0%+48.7 pp4
Venomancer69.2%+18.0 pp26
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Ember Spirit39.2%-12.0 pp79
Pangolier36.4%-14.9 pp44
Windranger42.9%-8.4 pp126
Night Stalker39.7%-11.6 pp63
Rubick44.9%-6.4 pp156
Winter Wyvern38.8%-12.5 pp49
Magnus42.5%-8.8 pp80
Invoker46.3%-5.0 pp147
The column in pp represents the difference from the hero's overall win rate (51.3%); the last number is the sample size.
