Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 807 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 47.5% | 236 matches |
| 35 to 50 min | 49.5% | 186 matches |
| 50 min or more | 40.5% | 42 matches |
Starting items
Iron Branch100.0%
Observer Ward100.0%
Tango100.0%
Faerie Fire50.0%
Quelling Blade25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 90 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 50.0% | 46.7% | 2:44 | |
| 65.6% | 47.5% | 4:30 | |
| 11.1% | 40.0% | 11:22 | |
| 82.2% | 50.0% | 12:45 | |
| 4.4% | 75.0% | 13:42 | |
| 53.3% | 60.4% | 19:43 | |
| 42.2% | 63.2% | 24:55 | |
| 8.9% | 87.5% | 27:36 | |
| 58.9% | 47.2% | – | |
| 7.8% | 28.6% | – | |
| 5.6% | 100.0% | – | |
| 5.6% | 60.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Vengeful Spirit75.0%+27.3 pp40
Sven58.7%+11.1 pp63
Night Stalker60.5%+12.8 pp43
Marci68.8%+21.1 pp16
Ogre Magi60.0%+12.3 pp35
Pudge51.9%+4.2 pp133
Pugna65.0%+17.3 pp20
Crystal Maiden56.1%+8.5 pp57
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 1:40 | 0–550% | |
| 3 | 4:30 | 0–550%5–10100% | |
| 3 | 12:45 | 10–1567% | |
| 1 | 19:43 | 15–20100% | |
| 1 | 7:28 | 5–10100% | |
| 1 | 15:10 | 15–20100% | |
| 1 | 11:48 | 10–15100% | |
| 1 | 13:21 | 10–15100% | |
| 1 | 24:55 | 20–25100% | |
| 1 | 27:36 | 25–30100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lion60.2%+12.5 pp123
Ogre Magi63.3%+15.7 pp60
Nature's Prophet63.8%+16.2 pp47
Witch Doctor57.7%+10.0 pp85
Mars65.4%+17.7 pp26
Slark56.5%+8.8 pp85
Phantom Assassin64.3%+16.6 pp28
Queen of Pain60.0%+12.3 pp45
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage16.7%-31.0 pp12
Outworld Devourer33.3%-14.3 pp72
Bloodseeker23.8%-23.9 pp21
Ember Spirit35.5%-12.2 pp62
Luna37.9%-9.7 pp87
Disruptor37.7%-10.0 pp77
Juggernaut39.5%-8.1 pp86
Dragon Knight41.1%-6.6 pp112
The column in pp represents the difference from the hero's overall win rate (47.7%); the last number is the sample size.
