Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 118 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.4% | 801 matches |
| 35 to 50 min | 48.0% | 925 matches |
| 50 min or more | 49.4% | 261 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Gauntlets of Strength46.3%
Iron Branch46.7%
Tango45.2%
Quelling Blade45.0%
Circlet46.6%
Magic Stick46.4%
Faerie Fire46.3%
Enchanted Mango45.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,058 | 46.8% | 2:21 | |
| 4,119 | 46.5% | 4:55 | |
| 5,199 | 46.7% | 5:36 | |
| 602 | 47.7% | 6:50 | |
| 5,773 | 47.0% | 14:42 | |
| 694 | 50.0% | 20:17 | |
| 2,273 | 50.7% | 21:06 | |
| 997 | 50.4% | 21:15 | |
| 4,164 | 50.2% | 27:55 | |
| 526 | 65.6% | 33:48 | |
| 475 | 59.2% | 34:58 | |
| 910 | 58.6% | 37:44 |
Best allies
Win rate with each ally (minimum of 1 matches).
Earth Spirit65.5%+18.4 pp58
Venomancer67.7%+20.6 pp31
Pugna65.0%+17.8 pp40
Juggernaut54.2%+7.0 pp179
Slark53.4%+6.2 pp178
Anti-Mage53.4%+6.3 pp161
Undying55.6%+8.4 pp90
Phoenix55.3%+8.2 pp94
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5,773 | 14:42 | 5–1060%10–1552%15–2042%20–2536%25–3012% | |
| 5,199 | 5:36 | 0–547%5–1048%10–1541% | |
| 4,164 | 27:55 | 20–2559%25–3053%30–3542%35–4037% | |
| 4,119 | 4:55 | 0–546%5–1047%10–1546%15–2052% | |
| 4,058 | 2:21 | 0–547%5–1046% | |
| 2,273 | 21:06 | 10–1558%15–2055%20–2550%25–3042%30–3545% | |
| 997 | 21:15 | 10–1559%15–2052%20–2550%25–3045%30–3552% | |
| 910 | 37:44 | 30–3564%35–4059%40–4556%45–5047% | |
| 694 | 20:17 | 15–2051%20–2550%25–3047% | |
| 602 | 6:50 | 0–543%5–1049%10–1551% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend62.3%+15.1 pp61
Beastmaster72.2%+25.1 pp18
Sand King66.7%+19.5 pp30
Bristleback66.7%+19.5 pp30
Treant Protector66.7%+19.5 pp24
Slark53.8%+6.6 pp171
Tidehunter54.4%+7.2 pp125
Jakiro57.8%+10.7 pp64
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Queen of Pain31.2%-16.0 pp77
Juggernaut39.5%-7.7 pp200
Wraith King34.4%-12.8 pp64
Nyx Assassin37.9%-9.3 pp124
Bane27.3%-19.9 pp22
Razor33.3%-13.8 pp42
Necrophos40.8%-6.4 pp157
Winter Wyvern38.6%-8.5 pp88
The column in pp represents the difference from the hero's overall win rate (47.2%); the last number is the sample size.
