Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 251 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.6% | 893 matches |
| 35 to 50 min | 53.2% | 523 matches |
| 50 min or more | 38.3% | 115 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.0%
Blood Grenade50.0%
Iron Branch50.6%
Magic Stick51.9%
Sentry Ward46.3%
Faerie Fire45.7%
Ring of Regen47.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 498 | 49.8% | 3:58 | |
| 699 | 50.8% | 4:58 | |
| 300 | 48.7% | 6:29 | |
| 574 | 49.7% | 13:25 | |
| 259 | 52.9% | 18:44 |
Best allies
Win rate with each ally (minimum of 1 matches).
Leshrac64.0%+12.5 pp164
Shadow Shaman68.1%+16.5 pp47
Ancient Apparition72.0%+20.4 pp25
Outworld Devourer60.8%+9.2 pp74
Puck68.0%+16.4 pp25
Spirit Breaker56.9%+5.4 pp130
Dragon Knight55.6%+4.1 pp178
Dazzle64.7%+13.1 pp34
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 699 | 4:58 | 0–550%5–1052%10–1549% | |
| 574 | 13:25 | 5–1059%10–1549%15–2049% | |
| 498 | 3:58 | 0–549%5–1055%10–1535% | |
| 300 | 6:29 | 0–553%5–1048% | |
| 259 | 18:44 | 10–1544%15–2062%20–2546%25–3037% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Zeus67.7%+16.1 pp68
Lion61.4%+9.8 pp171
Muerta73.7%+22.1 pp19
Phantom Lancer60.4%+8.8 pp101
Necrophos59.6%+8.1 pp109
Tiny66.7%+15.1 pp33
Shadow Demon72.2%+20.7 pp18
Dragon Knight56.3%+4.8 pp158
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Oracle27.1%-24.5 pp48
Beastmaster25.9%-25.6 pp27
Ursa35.7%-15.9 pp56
Luna39.8%-11.7 pp118
Death Prophet33.3%-18.2 pp33
Riki27.8%-23.8 pp18
Spirit Breaker42.7%-8.8 pp117
Mirana42.3%-9.3 pp104
The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.
