Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 246 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.6% | 893 matches |
| 35 to 50 min | 53.2% | 523 matches |
| 50 min or more | 38.3% | 115 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.8%
Tango49.7%
Faerie Fire47.1%
Observer Ward47.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,381 | 51.1% | 3:25 | |
| 845 | 50.6% | 3:39 | |
| 164 | 45.7% | 3:48 | |
| 1,736 | 50.9% | 14:05 | |
| 1,306 | 52.3% | 22:01 | |
| 1,048 | 60.7% | 27:50 | |
| 293 | 71.7% | 31:24 | |
| 178 | 74.2% | 32:46 | |
| 261 | 67.4% | 36:35 |
Best allies
Win rate with each ally (minimum of 1 matches).
Leshrac63.7%+12.0 pp168
Ancient Apparition73.1%+21.4 pp26
Shadow Shaman65.3%+13.7 pp49
Puck70.8%+19.2 pp24
Outworld Devourer60.0%+8.4 pp75
Techies58.0%+6.4 pp100
Dragon Knight55.3%+3.7 pp179
Dazzle64.7%+13.1 pp34
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,736 | 14:05 | 10–1559%15–2038% | |
| 1,381 | 3:25 | 0–552%5–1045% | |
| 1,306 | 22:01 | 15–2070%20–2551%25–3039% | |
| 1,048 | 27:50 | 20–2578%25–3064%30–3547%35–4036% | |
| 845 | 3:39 | 0–552%5–1044% | |
| 293 | 31:24 | 25–3078%30–3572%35–4053% | |
| 261 | 36:35 | 30–3580%35–4064%40–4563% | |
| 178 | 32:46 | 30–3573%35–4079% | |
| 164 | 3:48 | 0–548%5–1037% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Zeus66.7%+15.0 pp69
Lion62.3%+10.7 pp175
Tiny69.7%+18.1 pp33
Muerta73.7%+22.0 pp19
Phantom Lancer60.4%+8.8 pp101
Necrophos59.8%+8.2 pp107
Shadow Demon72.2%+20.6 pp18
Earth Spirit60.6%+9.0 pp66
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Oracle28.0%-23.6 pp50
Beastmaster25.9%-25.7 pp27
Luna39.3%-12.3 pp122
Ursa35.7%-15.9 pp56
Spirit Breaker43.0%-8.7 pp121
Mirana42.7%-8.9 pp103
Undying42.6%-9.1 pp94
Vengeful Spirit40.4%-11.3 pp57
The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.
