Io

Day 10/10 · Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
165
Win rate
47.9%
Adjusted WR
40.4%
Pick rate
0.9%
Position in the role
#47 of 123
Score
B63/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 280 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

104 matches · 57.7% win rate · 37.1% of matches
Spirits
1
Tether
2
Spirits
3
Overcharge
4
Spirits
5
Relocate
6
Spirits
7
Overcharge
8
Overcharge
9
Overcharge
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

-?s Relocate Cast Delay
Picked 0.0% · Win –
25
Attack Tethered Ally's Target (=50% damage)
Picked 100.0% · Win 60.8%
Main pick
+0.2% Overcharge Max HP Regen Bonus
Picked 20.4% · Win 68.7%
Best win rate
20
-30s Relocate Cooldown
Picked 79.6% · Win 59.9%
Most picked
+5% Tether Movement Speed
Picked 38.2% · Win 59.2%
Best win rate
15
+40%% Spirits Damage
Picked 61.8% · Win 57.1%
Most picked
+1.5s Overcharge Duration
Picked 77.7% · Win 49.6%
Most picked
10
+8 Strength
Picked 22.3% · Win 52.1%
Best win rate

By match duration

Up to 35 min56.1%435 matches
35 to 50 min49.7%157 matches
50 min or more21.9%32 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango51.0%
  • Blood Grenade50.0%
  • Iron Branch51.1%
  • Magic Stick52.2%
  • Sentry Ward46.4%
  • Faerie Fire45.5%
  • Ring of Regen47.9%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Headdress54950.3%4:08
Magic Wand72651.1%4:57
Soul Ring31048.4%6:31
Mekansm59749.9%13:23
Holy Locket29553.9%19:01

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Magic Wand7264:57
0–551%5–1052%10–1549%
Mekansm59713:23
5–1057%10–1549%15–2049%
Headdress5494:08
0–549%5–1055%10–1535%
Soul Ring3106:31
0–553%5–1048%
Holy Locket29519:01
10–1546%15–2062%20–2550%25–3037%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.3%); the last number is the sample size.