Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 77 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.3% | 257 matches |
| 35 to 50 min | 47.5% | 343 matches |
| 50 min or more | 56.1% | 82 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.5%
Blood Grenade50.3%
Circlet51.8%
Iron Branch49.4%
Magic Stick51.1%
Sentry Ward50.9%
Faerie Fire49.4%
Sage's Mask49.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,090 | 49.8% | 4:28 | |
| 1,520 | 49.9% | 5:03 | |
| 425 | 48.7% | 7:08 | |
| 28 | 39.3% | 11:00 | |
| 1,134 | 51.6% | 14:10 | |
| 216 | 61.1% | 18:31 | |
| 56 | 60.7% | 20:36 | |
| 191 | 50.8% | 21:12 | |
| 189 | 62.4% | 21:47 | |
| 141 | 63.1% | 24:58 | |
| 53 | 73.6% | 33:59 |
Best allies
Win rate with each ally (minimum of 1 matches).
Primal Beast66.7%+19.7 pp36
Dawnbreaker61.0%+14.0 pp59
Earth Spirit64.7%+17.7 pp34
Rubick56.5%+9.5 pp124
Enigma68.2%+21.2 pp22
Outworld Devourer55.8%+8.8 pp77
Ursa58.5%+11.5 pp41
Juggernaut55.2%+8.2 pp67
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,520 | 5:03 | 0–553%5–1048%10–1554% | |
| 1,134 | 14:10 | 5–1050%10–1557%15–2044%20–2562% | |
| 1,090 | 4:28 | 0–549%5–1051%10–1538% | |
| 425 | 7:08 | 0–552%5–1050%10–1541% | |
| 216 | 18:31 | 10–1554%15–2064%20–2558% | |
| 191 | 21:12 | 15–2044%20–2552%25–3050% | |
| 189 | 21:47 | 15–2064%20–2563%25–3061% | |
| 141 | 24:58 | 20–2555%25–3068% | |
| 56 | 20:36 | 15–2069%20–2553% | |
| 53 | 33:59 | 30–3574%35–4073% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend77.8%+30.8 pp27
Nature's Prophet65.8%+18.8 pp38
Queen of Pain62.5%+15.5 pp56
Dark Seer64.9%+17.9 pp37
Morphling64.1%+17.1 pp39
Clockwerk70.6%+23.6 pp17
Mars61.9%+14.9 pp42
Timbersaw59.6%+12.6 pp52
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Riki22.2%-24.8 pp27
Tusk27.8%-19.2 pp36
Outworld Devourer36.9%-10.1 pp103
Crystal Maiden34.4%-12.6 pp61
Bounty Hunter33.9%-13.1 pp56
Dawnbreaker36.0%-11.0 pp75
Huskar29.6%-17.4 pp27
Shadow Shaman38.0%-9.0 pp79
The column in pp represents the difference from the hero's overall win rate (47.0%); the last number is the sample size.
