Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 344 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.4% | 817 matches |
| 35 to 50 min | 44.7% | 723 matches |
| 50 min or more | 38.8% | 183 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch47.3%
Tango46.7%
Quelling Blade45.8%
Faerie Fire47.6%
Magic Stick45.9%
Circlet48.4%
Slippers of Agility50.3%
Magic Wand50.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 3,829 | 47.0% | 3:32 | |
| 4,803 | 48.4% | 7:13 | |
| 6,218 | 47.3% | 12:30 | |
| 6,022 | 47.9% | 17:35 | |
| 4,972 | 49.6% | 20:55 | |
| 4,241 | 56.7% | 28:44 | |
| 2,289 | 55.8% | 29:30 | |
| 2,213 | 55.5% | 30:05 | |
| 1,914 | 61.6% | 31:09 | |
| 1,916 | 46.1% | 33:45 | |
| 1,485 | 55.2% | 34:34 | |
| 967 | 59.7% | 37:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter60.8%+14.0 pp97
Night Stalker58.4%+11.6 pp89
Witch Doctor57.6%+10.8 pp99
Ember Spirit57.7%+10.9 pp85
Sand King65.4%+18.6 pp26
Arc Warden62.2%+15.4 pp37
Spirit Breaker52.9%+6.1 pp170
Lycan71.4%+24.6 pp14
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 6,218 | 12:30 | 5–1059%10–1549%15–2033% | |
| 6,022 | 17:35 | 10–1567%15–2050%20–2533%25–3043% | |
| 4,972 | 20:55 | 10–1554%15–2061%20–2546%25–3038%30–3547% | |
| 4,803 | 7:13 | 0–549%5–1049%10–1541% | |
| 4,241 | 28:44 | 20–2576%25–3061%30–3546%35–4044%40–4548% | |
| 3,829 | 3:32 | 0–547%5–1049%10–1546% | |
| 2,289 | 29:30 | 15–2073%20–2556%25–3056%30–3558%35–4051%40–4550% | |
| 2,213 | 30:05 | 20–2558%25–3054%30–3559%35–4049%40–4552% | |
| 1,916 | 33:45 | 20–2547%25–3043%30–3548%35–4045%40–4547% | |
| 1,914 | 31:09 | 20–2569%25–3061%30–3566%35–4056%40–4550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Slardar69.0%+22.2 pp58
Batrider83.3%+36.5 pp12
Snapfire57.7%+10.9 pp111
Rubick54.2%+7.4 pp238
Vengeful Spirit59.6%+12.8 pp52
Tidehunter55.8%+9.0 pp95
Mirana54.1%+7.3 pp133
Morphling58.2%+11.4 pp55
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phoenix30.7%-16.2 pp62
Winter Wyvern31.9%-14.9 pp72
Brewmaster27.8%-19.0 pp36
Dawnbreaker37.6%-9.2 pp101
Queen of Pain35.7%-11.1 pp70
Necrophos38.5%-8.3 pp109
Ring Master35.6%-11.2 pp59
Marci36.1%-10.7 pp61
The column in pp represents the difference from the hero's overall win rate (46.8%); the last number is the sample size.
