Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 461 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 49.3% | 381 matches |
| 35 to 50 min | 40.9% | 171 matches |
| 50 min or more | 25.0% | 36 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch47.3%
Tango46.5%
Quelling Blade45.8%
Faerie Fire47.9%
Magic Stick45.9%
Circlet48.5%
Slippers of Agility49.6%
Magic Wand50.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,352 | 46.8% | 3:33 | |
| 5,487 | 48.4% | 7:14 | |
| 7,102 | 47.3% | 12:31 | |
| 6,863 | 47.9% | 17:35 | |
| 5,704 | 49.5% | 20:52 | |
| 4,888 | 56.5% | 28:52 | |
| 2,657 | 55.6% | 29:42 | |
| 2,599 | 55.5% | 30:11 | |
| 2,227 | 62.2% | 31:09 | |
| 2,217 | 45.9% | 33:54 | |
| 1,730 | 54.7% | 34:44 | |
| 1,161 | 59.3% | 37:55 |
Best allies
Win rate with each ally (minimum of 1 matches).
Night Stalker64.5%+18.8 pp62
Outworld Devourer57.8%+12.0 pp71
Ember Spirit57.4%+11.7 pp54
Dawnbreaker55.9%+10.1 pp68
Muerta83.3%+37.6 pp6
Tidehunter56.9%+11.1 pp51
Shadow Shaman56.4%+10.6 pp55
Tusk56.4%+10.6 pp55
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 7,102 | 12:31 | 5–1058%10–1549%15–2032% | |
| 6,863 | 17:35 | 10–1568%15–2050%20–2533%25–3038% | |
| 5,704 | 20:52 | 10–1552%15–2061%20–2546%25–3037%30–3547% | |
| 5,487 | 7:14 | 0–549%5–1049%10–1540% | |
| 4,888 | 28:52 | 20–2575%25–3061%30–3545%35–4043%40–4547% | |
| 4,352 | 3:33 | 0–546%5–1049%10–1544% | |
| 2,657 | 29:42 | 15–2070%20–2557%25–3056%30–3559%35–4050%40–4548% | |
| 2,599 | 30:11 | 20–2559%25–3054%30–3559%35–4050%40–4549% | |
| 2,227 | 31:09 | 20–2570%25–3062%30–3566%35–4055%40–4552% | |
| 2,217 | 33:54 | 20–2544%25–3043%30–3548%35–4045%40–4546%45–5047% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tidehunter62.0%+16.3 pp50
Batrider77.8%+32.0 pp9
Slardar61.1%+15.4 pp36
Lion54.1%+8.4 pp109
Rubick52.6%+6.8 pp137
Mirana54.9%+9.2 pp71
Monkey King65.0%+19.3 pp20
Witch Doctor54.6%+8.8 pp66
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Brewmaster15.8%-30.0 pp19
Spectre19.2%-26.5 pp26
Dawnbreaker26.5%-19.2 pp49
Ring Master26.2%-19.6 pp42
Winter Wyvern28.6%-17.2 pp49
Dragon Knight34.0%-11.8 pp106
Jakiro23.8%-21.9 pp21
Visage23.5%-22.2 pp17
The column in pp represents the difference from the hero's overall win rate (45.7%); the last number is the sample size.
