Phoenix

Day 10/10 · Divine and Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
904
Win rate
55.0%
Adjusted WR
51.7%
Pick rate
1.4%
Position in the role
#14 of 127
Score
S84/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 441 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

35 matches · 40.0% win rate · 7.9% of matches
Fire Spirits
1
Icarus Dive
2
Fire Spirits
3
Sun Ray
4
Fire Spirits
5
Supernova
6
Fire Spirits
7
Sun Ray
8
Sun Ray
9
Sun Ray
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+2 Supernova Hit Count
Picked 75.4% · Win 61.2%
Most picked
25
+1000 Icarus Dive Cast Range
Picked 24.6% · Win 66.2%
Best win rate
+1.25% Max Health Sun Ray Damage
Picked 93.2% · Win 59.9%
Main pick
20
+0.6s Supernova Stun Duration
Picked 6.8% · Win 50.0%
+20 Fire Spirits Damage Per Second
Picked 85.7% · Win 56.2%
Most picked
15
+25 Health Regen
Picked 14.3% · Win 58.3%
Best win rate
+25% Icarus Dive Slow
Picked 57.2% · Win 54.2%
Most picked
10
+1% Dying Light Missing Health as Damage
Picked 42.8% · Win 55.5%
Best win rate

By match duration

Up to 35 min57.1%924 matches
35 to 50 min49.2%831 matches
50 min or more44.6%224 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango54.9%
  • Iron Branch56.6%
  • Circlet54.6%
  • Faerie Fire56.8%
  • Gauntlets of Strength53.9%
  • Blood Grenade58.1%
  • Observer Ward53.8%
  • Magic Stick53.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer1,15555.5%1:33
Magic Wand53255.6%3:55
Infused Raindrops17851.7%4:24
Urn of Shadows1,40456.7%4:55
Spirit Vessel1,28056.7%10:39
Radiance15252.6%17:00
Aghanim's Shard8757.5%19:22
Shiva's Guard1,24060.4%22:39
Refresher Orb26268.3%33:28

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Urn of Shadows1,4044:55
0–559%5–1055%
Spirit Vessel1,28010:39
5–1064%10–1554%15–2040%
Shiva's Guard1,24022:39
15–2065%20–2562%25–3056%30–3547%
Bracer1,1551:33
0–556%5–1046%
Magic Wand5323:55
0–556%5–1054%
Refresher Orb26233:28
25–3084%30–3567%35–4064%
Infused Raindrops1784:24
0–551%5–1053%
Radiance15217:00
15–2053%
Aghanim's Shard8719:22
15–2063%20–2546%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.