Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 721 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 47.8% | 412 matches |
| 35 to 50 min | 49.4% | 314 matches |
| 50 min or more | 45.1% | 82 matches |
Starting items
Iron Branch100.0%
Observer Ward100.0%
Tango100.0%
Faerie Fire50.0%
Quelling Blade25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 75 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 46.7% | 40.0% | 2:44 | |
| 64.0% | 41.7% | 4:30 | |
| 13.3% | 40.0% | 11:22 | |
| 78.7% | 44.1% | 12:45 | |
| 50.7% | 55.3% | 19:43 | |
| 41.3% | 64.5% | 24:55 | |
| 9.3% | 85.7% | 27:36 | |
| 61.3% | 45.7% | – | |
| 8.0% | 33.3% | – | |
| 5.3% | 100.0% | – | |
| 5.3% | 50.0% | – | |
| 5.3% | 50.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Dazzle68.2%+20.1 pp44
Vengeful Spirit66.1%+18.0 pp56
Sven59.0%+10.9 pp100
Marci72.2%+24.1 pp18
Pudge54.6%+6.5 pp185
Grimstroke56.2%+8.1 pp73
Crystal Maiden55.8%+7.8 pp77
Luna53.7%+5.6 pp108
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 1:40 | 0–550% | |
| 3 | 4:30 | 0–550%5–10100% | |
| 3 | 12:45 | 10–1567% | |
| 1 | 19:43 | 15–20100% | |
| 1 | 7:28 | 5–10100% | |
| 1 | 15:10 | 15–20100% | |
| 1 | 11:48 | 10–15100% | |
| 1 | 13:21 | 10–15100% | |
| 1 | 24:55 | 20–25100% | |
| 1 | 27:36 | 25–30100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lion59.2%+11.2 pp157
Mars67.7%+19.6 pp34
Slark58.6%+10.5 pp116
Tidehunter58.9%+10.8 pp107
Phantom Assassin63.0%+15.0 pp46
Ogre Magi59.5%+11.4 pp79
Shadow Fiend63.4%+15.3 pp41
Nature's Prophet61.1%+13.0 pp54
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Spirit Breaker34.8%-13.3 pp112
Luna35.3%-12.7 pp116
Outworld Devourer37.3%-10.8 pp110
Dragon Knight39.2%-8.9 pp143
Bloodseeker28.0%-20.1 pp25
Legion Commander37.2%-10.9 pp86
Clinkz27.3%-20.8 pp22
Grimstroke35.9%-12.2 pp53
The column in pp represents the difference from the hero's overall win rate (48.1%); the last number is the sample size.
