Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 268 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.1% | 1,509 matches |
| 35 to 50 min | 49.2% | 1,433 matches |
| 50 min or more | 45.9% | 305 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango46.2%
Iron Branch47.3%
Gauntlets of Strength43.9%
Quelling Blade48.9%
Faerie Fire44.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 35 | 42.9% | 1:00 | |
| 162 | 46.9% | 1:56 | |
| 491 | 44.8% | 3:27 | |
| 68 | 38.2% | 3:51 | |
| 515 | 45.4% | 4:34 | |
| 1,143 | 46.8% | 10:36 | |
| 884 | 48.6% | 16:36 | |
| 810 | 50.9% | 22:04 | |
| 347 | 46.1% | 28:34 |
Best allies
Win rate with each ally (minimum of 1 matches).
Vengeful Spirit65.1%+17.2 pp83
Pugna66.0%+18.2 pp53
Enigma61.3%+13.4 pp75
Visage65.0%+17.1 pp40
Leshrac63.0%+15.2 pp46
Ursa57.0%+9.1 pp128
Earth Spirit60.0%+12.1 pp70
Windranger53.3%+5.4 pp270
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,143 | 10:36 | 5–1051%10–1545%15–2034% | |
| 884 | 16:36 | 10–1557%15–2047%20–2542% | |
| 810 | 22:04 | 15–2054%20–2552%25–3044% | |
| 515 | 4:34 | 0–547%5–1043%10–1541% | |
| 491 | 3:27 | 0–547%5–1036% | |
| 347 | 28:34 | 25–3047%30–3544% | |
| 162 | 1:56 | 0–547% | |
| 68 | 3:51 | 0–536%5–1041% | |
| 35 | 1:00 | 0–543% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Hoodwink59.9%+12.0 pp212
Shadow Fiend61.1%+13.2 pp90
Lifestealer55.9%+8.0 pp265
Nature's Prophet58.7%+10.8 pp109
Lion54.1%+6.2 pp375
Lina56.0%+8.1 pp191
Ring Master58.3%+10.4 pp103
Tiny59.7%+11.8 pp72
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bane26.3%-21.6 pp38
Anti-Mage37.4%-10.5 pp302
Enigma33.3%-14.6 pp78
Invoker41.9%-6.0 pp382
Outworld Devourer41.1%-6.8 pp265
Techies40.9%-7.0 pp237
Bounty Hunter40.3%-7.6 pp181
Phantom Lancer40.9%-7.0 pp198
The column in pp represents the difference from the hero's overall win rate (47.9%); the last number is the sample size.
