Ogre Magi

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
937
Win rate
48.9%
Adjusted WR
45.7%
Pick rate
1.4%
Position in the role
#44 of 127
Score
A67/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 277 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

37 matches · 64.9% win rate · 13.4% of matches
Ignite
1
Fireblast
2
Ignite
3
Bloodlust
4
Ignite
5
Multicast
6
Ignite
7
Bloodlust
8
Bloodlust
9
Bloodlust
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

17% Fireblast chance on attack
Picked 100.0% · Win 63.3%
Main pick
25
+?% Multicast Chance
Picked 0.0% · Win –
+30 Strength
Picked 47.2% · Win 63.0%
Best win rate
20
+175 Fireblast Damage
Picked 52.8% · Win 54.9%
Most picked
+80 Damage
Picked 68.7% · Win 53.1%
Main pick
15
+20/35 Bloodlust / Self Attack Speed
Picked 31.3% · Win 51.5%
+10 Ignite Burn Damage
Picked 75.4% · Win 48.3%
Most picked
10
+2/0.01 Dumb Luck Mana/Mana Regen Per Strength
Picked 24.6% · Win 51.9%
Best win rate

By match duration

Up to 35 min46.8%1,418 matches
35 to 50 min49.2%1,288 matches
50 min or more44.4%270 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Gauntlets of Strength49.6%
  • Tango49.5%
  • Iron Branch49.2%
  • Quelling Blade49.0%
  • Magic Stick47.2%
  • Circlet51.8%
  • Enchanted Mango47.3%
  • Faerie Fire54.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer70948.4%2:04
Soul Ring1,46448.5%3:26
Magic Wand1,17149.5%4:24
Ring of Basilius23945.6%4:51
Infused Raindrops5848.3%5:27
Hand of Midas2,12549.3%11:32
Blink Dagger1,77051.4%17:55
Aghanim's Scepter1,45054.5%22:52
Sange14650.7%23:39
Black King Bar75549.4%29:48
Heart of Tarrasque23572.3%31:05
Scythe of Vyse23561.7%34:31

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Hand of Midas2,12511:32
5–1054%10–1549%15–2040%
Blink Dagger1,77017:55
10–1559%15–2049%20–2550%25–3051%
Soul Ring1,4643:26
0–548%5–1051%10–1541%
Aghanim's Scepter1,45022:52
15–2061%20–2558%25–3047%30–3536%
Magic Wand1,1714:24
0–550%5–1047%10–1550%
Black King Bar75529:48
20–2554%25–3055%30–3546%35–4038%
Bracer7092:04
0–548%5–1053%
Ring of Basilius2394:51
0–548%5–1049%10–1526%
Heart of Tarrasque23531:05
25–3074%30–3572%
Scythe of Vyse23534:31
30–3565%35–4059%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (47.6%); the last number is the sample size.