Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 333 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.1% | 1,151 matches |
| 35 to 50 min | 48.9% | 813 matches |
| 50 min or more | 44.4% | 151 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Gauntlets of Strength36.6%
Tango31.4%
Iron Branch28.7%
Quelling Blade37.0%
Magic Stick36.4%
Faerie Fire41.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Bloodseeker75.0%+27.8 pp16
Rubick54.0%+6.8 pp263
Windranger55.0%+7.8 pp180
Dragon Knight54.1%+6.9 pp209
Wraith King58.4%+11.2 pp77
Vengeful Spirit61.2%+14.0 pp49
Undying55.8%+8.6 pp77
Sven52.6%+5.4 pp137
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King64.1%+16.9 pp64
Hoodwink59.4%+12.2 pp133
Lina59.4%+12.2 pp128
Lion54.4%+7.2 pp239
Lifestealer54.9%+7.7 pp184
Snapfire56.1%+8.9 pp123
Drow Ranger55.5%+8.3 pp128
Kez59.6%+12.4 pp52
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Brewmaster21.2%-26.0 pp33
Abaddon21.9%-25.3 pp32
Invoker39.3%-7.9 pp262
Techies38.0%-9.3 pp166
Bounty Hunter38.0%-9.2 pp129
Anti-Mage40.4%-6.8 pp188
Crystal Maiden39.7%-7.5 pp141
Oracle35.6%-11.6 pp59
The column in pp represents the difference from the hero's overall win rate (47.2%); the last number is the sample size.
