Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 303 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 55.3% | 2,188 matches |
| 35 to 50 min | 55.6% | 2,354 matches |
| 50 min or more | 48.9% | 568 matches |
Starting items
Iron Branch92.3%
Circlet92.3%
Mantle of Intelligence84.6%
Tango84.6%
Observer Ward76.9%
Faerie Fire61.5%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 152 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 39.5% | 53.3% | 3:04 | |
| 66.4% | 62.4% | 3:23 | |
| 96.1% | 61.6% | 9:01 | |
| 35.5% | 74.1% | 11:55 | |
| 56.6% | 79.1% | 13:05 | |
| 62.5% | 64.2% | 13:27 | |
| 11.2% | 17.7% | 15:13 | |
| 8.6% | 53.8% | 15:44 | |
| 28.3% | 90.7% | 21:11 | |
| 13.2% | 60.0% | 21:57 | |
| 9.9% | 93.3% | – | |
| 7.9% | 41.7% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Beastmaster78.1%+23.4 pp32
Bounty Hunter61.8%+7.0 pp259
Shadow Shaman61.2%+6.5 pp299
Dazzle63.1%+8.3 pp157
Night Stalker61.2%+6.4 pp260
Juggernaut59.5%+4.8 pp484
Bane67.2%+12.5 pp64
Dark Willow60.3%+5.6 pp335
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (13 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 13 | 9:01 | 0–5100%5–1071%10–1550%15–200% | |
| 11 | 3:16 | 0–578%5–100%10–15100% | |
| 8 | 3:20 | 0–5100%5–1033% | |
| 8 | 13:02 | 5–100%10–15100%15–200% | |
| 6 | 10:24 | 5–10100%10–1550%15–20100% | |
| 6 | 13:03 | 5–10100%10–15100%15–2050% | |
| 5 | 18:47 | 15–20100%20–250% | |
| 5 | 11:55 | 5–100%10–15100%15–20100% | |
| 4 | 13:05 | 10–15100% | |
| 4 | 19:23 | 15–20100%20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tiny67.7%+12.9 pp133
Tidehunter62.8%+8.1 pp339
Queen of Pain62.5%+7.8 pp224
Nature's Prophet61.8%+7.1 pp220
Naga Siren80.0%+25.3 pp15
Morphling63.6%+8.9 pp121
Lina59.6%+4.8 pp376
Shadow Fiend62.8%+8.0 pp137
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Nyx Assassin45.3%-9.5 pp369
Night Stalker45.6%-9.2 pp272
Shadow Shaman46.9%-7.8 pp290
Anti-Mage48.6%-6.2 pp494
Riki44.2%-10.6 pp120
Bounty Hunter48.0%-6.8 pp294
Keeper of the Light45.8%-9.0 pp107
Juggernaut51.8%-2.9 pp465
The column in pp represents the difference from the hero's overall win rate (54.7%); the last number is the sample size.
