Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 246 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.6% | 1,484 matches |
| 35 to 50 min | 48.3% | 1,276 matches |
| 50 min or more | 47.4% | 327 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade49.6%
Tango50.4%
Boots of Speed46.8%
Sentry Ward51.6%
Magic Stick49.8%
Iron Branch52.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 460 | 49.6% | 4:13 | |
| 26 | 38.5% | 6:00 | |
| 672 | 49.4% | 8:24 | |
| 1,371 | 49.3% | 16:11 | |
| 380 | 54.7% | 25:23 | |
| 55 | 56.4% | 27:03 |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma70.0%+20.7 pp50
Medusa73.1%+23.8 pp26
Juggernaut59.1%+9.8 pp296
Witch Doctor60.1%+10.8 pp188
Clockwerk71.4%+22.1 pp21
Shadow Shaman57.5%+8.2 pp167
Arc Warden61.5%+12.2 pp65
Necrophos55.9%+6.6 pp170
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,371 | 16:11 | 10–1554%15–2049%20–2541% | |
| 672 | 8:24 | 0–542%5–1054%10–1535%15–2051% | |
| 460 | 4:13 | 0–551%5–1048% | |
| 380 | 25:23 | 20–2562%25–3048%30–3560% | |
| 55 | 27:03 | 20–2548%30–3564% | |
| 26 | 6:00 | 5–1038% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Drow Ranger64.3%+15.0 pp168
Jakiro64.4%+15.1 pp87
Shadow Fiend61.9%+12.6 pp84
Timbersaw58.7%+9.4 pp121
Shadow Demon65.7%+16.4 pp35
Lion54.5%+5.2 pp314
Mars58.4%+9.1 pp89
Storm Spirit57.0%+7.7 pp107
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Venomancer34.4%-14.9 pp61
Spectre38.6%-10.7 pp127
Spirit Breaker42.5%-6.8 pp332
Troll Warlord27.3%-22.0 pp22
Void Spirit39.1%-10.2 pp92
Visage34.2%-15.2 pp41
Luna43.2%-6.1 pp220
Outworld Devourer43.1%-6.2 pp211
The column in pp represents the difference from the hero's overall win rate (49.3%); the last number is the sample size.
