Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 299 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.0% | 2,380 matches |
| 35 to 50 min | 51.2% | 2,184 matches |
| 50 min or more | 51.3% | 454 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade52.7%
Iron Branch52.6%
Tango52.4%
Magic Stick52.7%
Faerie Fire52.2%
Circlet52.8%
Slippers of Agility51.4%
Magic Wand54.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,672 | 51.5% | 2:29 | |
| 15,844 | 53.0% | 3:59 | |
| 20,447 | 53.4% | 10:26 | |
| 20,192 | 53.4% | 13:48 | |
| 20,985 | 53.3% | 17:32 | |
| 16,953 | 55.0% | 21:47 | |
| 15,460 | 60.2% | 27:13 | |
| 13,343 | 62.5% | 28:03 | |
| 10,966 | 64.0% | 32:24 | |
| 5,323 | 56.8% | 32:29 | |
| 6,244 | 72.4% | 38:50 | |
| 4,213 | 67.2% | 41:45 |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage69.4%+17.8 pp49
Outworld Devourer59.4%+7.8 pp404
Disruptor59.5%+7.9 pp274
Shadow Shaman58.3%+6.7 pp333
Legion Commander57.8%+6.2 pp346
Magnus57.7%+6.1 pp307
Marci61.3%+9.7 pp111
Bounty Hunter57.9%+6.3 pp261
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 20,985 | 17:32 | 10–1575%15–2057%20–2530%25–3025% | |
| 20,447 | 10:26 | 0–571%5–1059%10–1550%15–2037%20–2523%25–3063%30–3560% | |
| 20,192 | 13:48 | 5–1056%10–1561%15–2038%20–2517% | |
| 16,953 | 21:47 | 15–2072%20–2551%25–3036%30–3549%35–4053% | |
| 15,844 | 3:59 | 0–553%5–1052%10–1560%15–2046%20–2546% | |
| 15,460 | 27:13 | 15–2069%20–2564%25–3062%30–3555%35–4049%40–4553%45–5047% | |
| 13,343 | 28:03 | 15–2080%20–2578%25–3064%30–3551%35–4047%40–4553%45–5063% | |
| 10,966 | 32:24 | 20–2571%25–3071%30–3565%35–4055%40–4556%45–5057%50–5550% | |
| 6,244 | 38:50 | 25–3085%30–3587%35–4076%40–4566%45–5058%50–5551% | |
| 5,323 | 32:29 | 20–2570%25–3059%30–3555%35–4053%40–4555%45–5053%50–5550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend64.2%+12.6 pp123
Crystal Maiden59.7%+8.1 pp404
Underlord63.1%+11.5 pp130
Primal Beast62.4%+10.8 pp125
Huskar63.9%+12.4 pp86
Ring Master61.2%+9.7 pp129
Mars59.3%+7.7 pp140
Ogre Magi57.0%+5.4 pp265
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage28.3%-23.3 pp46
Vengeful Spirit37.7%-13.9 pp159
Dazzle38.5%-13.1 pp96
Pugna39.8%-11.8 pp93
Spirit Breaker45.9%-5.7 pp412
Shadow Shaman45.3%-6.3 pp285
Lich46.2%-5.4 pp303
Legion Commander46.5%-5.1 pp318
The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.
