Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 307 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 48.1% | 1,229 matches |
| 35 to 50 min | 54.3% | 1,097 matches |
| 50 min or more | 56.9% | 311 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.5%
Iron Branch52.6%
Faerie Fire51.3%
Circlet46.6%
Observer Ward68.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 35 | 54.3% | 3:00 | |
| 70 | 60.0% | 9:55 |
Best allies
Win rate with each ally (minimum of 1 matches).
Spectre65.9%+14.2 pp91
Riki68.0%+16.2 pp50
Night Stalker60.4%+8.6 pp149
Lich57.1%+5.4 pp280
Jakiro70.8%+19.1 pp24
Spirit Breaker58.3%+6.6 pp168
Visage67.7%+16.0 pp31
Bounty Hunter59.4%+7.6 pp96
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 70 | 9:55 | 5–1066%10–1553% | |
| 35 | 3:00 | 0–554% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend69.1%+17.4 pp68
Chaos Knight77.3%+25.5 pp22
Kez68.2%+16.4 pp66
Nature's Prophet66.3%+14.5 pp86
Timbersaw67.2%+15.4 pp64
Tidehunter60.8%+9.0 pp158
Axe59.8%+8.0 pp184
Lion58.3%+6.6 pp276
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Lycan27.8%-24.0 pp36
Phoenix39.8%-12.0 pp103
Huskar37.7%-14.0 pp53
Dragon Knight46.2%-5.6 pp299
Luna45.7%-6.1 pp221
Night Stalker45.1%-6.7 pp184
Pudge48.0%-3.8 pp427
Ring Master43.4%-8.4 pp106
The column in pp represents the difference from the hero's overall win rate (51.8%); the last number is the sample size.
