Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 298 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 60.5% | 761 matches |
| 35 to 50 min | 55.4% | 754 matches |
| 50 min or more | 54.8% | 230 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango52.7%
Blood Grenade53.6%
Iron Branch52.9%
Sentry Ward51.5%
Magic Stick52.4%
Faerie Fire53.3%
Ring of Regen52.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 55 | 60.0% | 2:32 | |
| 27 | 55.6% | 3:00 | |
| 138 | 52.9% | 9:47 | |
| 548 | 53.7% | 15:21 | |
| 374 | 58.0% | 27:20 |
Best allies
Win rate with each ally (minimum of 1 matches).
Tinker74.6%+17.0 pp55
Razor76.7%+19.1 pp30
Winter Wyvern67.4%+9.8 pp95
Gyrocopter74.2%+16.7 pp31
Nyx Assassin64.9%+7.3 pp111
Bounty Hunter65.0%+7.5 pp100
Outworld Devourer63.7%+6.2 pp124
Anti-Mage62.6%+5.1 pp139
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 548 | 15:21 | 10–1559%15–2049%20–2559% | |
| 374 | 27:20 | 20–2562%25–3061%30–3549% | |
| 138 | 9:47 | 5–1049%10–1557% | |
| 55 | 2:32 | 0–560% | |
| 27 | 3:00 | 0–556% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Storm Spirit81.1%+23.5 pp37
Pugna75.0%+17.5 pp52
Viper76.9%+19.4 pp39
Hoodwink69.1%+11.6 pp136
Lifestealer69.5%+11.9 pp95
Dragon Knight65.8%+8.2 pp184
Ogre Magi68.6%+11.1 pp86
Death Prophet74.3%+16.8 pp35
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phantom Lancer41.6%-16.0 pp77
Outworld Devourer45.5%-12.0 pp134
Wraith King44.3%-13.2 pp79
Arc Warden40.0%-17.5 pp40
Shadow Shaman47.4%-10.1 pp116
Dazzle44.3%-13.3 pp61
Rubick50.8%-6.8 pp191
Spectre46.4%-11.2 pp69
The column in pp represents the difference from the hero's overall win rate (57.5%); the last number is the sample size.
