Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 100 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 48.6% | 257 matches |
| 35 to 50 min | 41.3% | 179 matches |
| 50 min or more | 46.0% | 37 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango45.5%
Blood Grenade42.9%
Iron Branch53.6%
Sentry Ward56.0%
Magic Stick45.5%
Enchanted Mango47.6%
Circlet43.8%
Gauntlets of Strength46.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Ancient Apparition73.7%+28.0 pp19
Pugna100.0%+54.3 pp4
Invoker65.9%+20.2 pp41
Nyx Assassin66.7%+21.0 pp18
Night Stalker66.7%+21.0 pp12
Rubick50.8%+5.2 pp59
Necrophos52.9%+7.3 pp34
Snapfire57.1%+11.5 pp21
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Viper76.5%+30.8 pp17
Mars73.3%+27.7 pp15
Ogre Magi65.5%+19.9 pp29
Lion60.8%+15.1 pp51
Wraith King66.7%+21.0 pp18
Mirana58.1%+12.5 pp43
Zeus65.0%+19.3 pp20
Witch Doctor65.0%+19.3 pp20
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phoenix19.1%-26.6 pp21
Invoker26.7%-19.0 pp45
Dragon Knight28.6%-17.1 pp42
Necrophos33.3%-12.3 pp48
Outworld Devourer31.6%-14.1 pp38
Dawnbreaker28.0%-17.7 pp25
Gyrocopter18.2%-27.5 pp11
Disruptor32.4%-13.3 pp34
The column in pp represents the difference from the hero's overall win rate (45.7%); the last number is the sample size.
