Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 249 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 56.6% | 1,631 matches |
| 35 to 50 min | 55.8% | 1,381 matches |
| 50 min or more | 47.9% | 263 matches |
Starting items
Sentry Ward100.0%
Blood Grenade87.5%
Tango75.0%
Wind Lace75.0%
Iron Branch62.5%
Ring of Protection25.0%
Smoke of Deceit25.0%
Faerie Fire12.5%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 156 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 69.9% | 54.1% | 3:15 | |
| 49.4% | 63.6% | 6:51 | |
| 4.5% | 42.9% | 7:10 | |
| 12.8% | 90.0% | 13:14 | |
| 25.6% | 55.0% | 16:13 | |
| 23.7% | 78.4% | 16:35 | |
| 26.3% | 56.1% | 20:14 | |
| 9.0% | 71.4% | 27:00 | |
| 13.5% | 61.9% | – | |
| 8.3% | 84.6% | – | |
| 7.1% | 100.0% | – | |
| 6.4% | 40.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Dazzle74.4%+18.8 pp82
Legion Commander64.1%+8.6 pp184
Rubick62.4%+6.9 pp221
Brewmaster68.3%+12.8 pp60
Sven62.0%+6.4 pp234
Outworld Devourer61.5%+6.0 pp247
Viper64.6%+9.1 pp99
Lina61.0%+5.4 pp200
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (8 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 6 | 3:39 | 0–550%5–1050% | |
| 4 | 6:51 | 0–5100%5–1050%10–150% | |
| 2 | 5:17 | 0–5100%5–100% | |
| 2 | 13:08 | 5–10100%15–200% | |
| 2 | 16:35 | 15–200% | |
| 2 | 15:40 | 10–15100%20–250% | |
| 2 | 16:13 | 10–15100%20–250% | |
| 1 | 7:10 | 5–100% | |
| 1 | 12:08 | 10–15100% | |
| 1 | 23:51 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Huskar71.1%+15.5 pp76
Nature's Prophet69.0%+13.5 pp113
Underlord73.5%+17.9 pp49
Shadow Demon73.7%+18.1 pp38
Sniper65.9%+10.3 pp126
Death Prophet66.7%+11.1 pp93
Lina63.7%+8.1 pp179
Undying63.4%+7.8 pp164
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage40.0%-15.6 pp45
Spirit Breaker49.3%-6.2 pp300
Techies49.0%-6.5 pp259
Crystal Maiden47.7%-7.9 pp172
Anti-Mage49.4%-6.2 pp235
Necrophos49.8%-5.8 pp265
Marci45.7%-9.9 pp92
Riki42.6%-13.0 pp54
The column in pp represents the difference from the hero's overall win rate (55.6%); the last number is the sample size.
