Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 154 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 45.6% | 171 matches |
| 35 to 50 min | 45.5% | 154 matches |
| 50 min or more | 40.9% | 44 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch36.4%
Tango30.0%
Circlet33.3%
Faerie Fire28.6%
Magic Stick33.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Death Prophet88.9%+43.6 pp9
Magnus70.0%+24.7 pp20
Enigma77.8%+32.5 pp9
Sand King83.3%+38.1 pp6
Ancient Apparition83.3%+38.1 pp6
Outworld Devourer69.2%+24.0 pp13
Ring Master69.2%+24.0 pp13
Dark Willow64.7%+19.4 pp17
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Clinkz85.7%+40.4 pp7
Luna64.7%+19.4 pp34
Tiny75.0%+29.7 pp12
Clockwerk77.8%+32.5 pp9
Mars77.8%+32.5 pp9
Axe63.0%+17.7 pp27
Storm Spirit69.2%+24.0 pp13
Keeper of the Light75.0%+29.7 pp8
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dark Seer13.3%-32.0 pp15
Bounty Hunter23.1%-22.2 pp26
Hoodwink23.1%-22.2 pp26
Disruptor24.0%-21.3 pp25
Necrophos28.1%-17.2 pp32
Invoker31.6%-13.7 pp38
Vengeful Spirit26.3%-19.0 pp19
Terrorblade23.1%-22.2 pp13
The column in pp represents the difference from the hero's overall win rate (45.3%); the last number is the sample size.
