Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 617 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.5% | 1,916 matches |
| 35 to 50 min | 48.6% | 2,301 matches |
| 50 min or more | 47.6% | 582 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango26.3%
Iron Branch29.7%
Gauntlets of Strength32.1%
Quelling Blade15.4%
Magic Stick13.3%
Ring of Protection41.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter58.8%+10.8 pp199
Visage69.0%+20.9 pp29
Sven56.1%+8.1 pp285
Tinker59.8%+11.8 pp102
Troll Warlord63.3%+15.2 pp49
Pugna58.8%+10.7 pp97
Abaddon62.5%+14.5 pp48
Juggernaut52.9%+4.9 pp429
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend64.6%+16.5 pp127
Queen of Pain58.4%+10.3 pp233
Shadow Demon63.3%+15.3 pp60
Sniper56.8%+8.7 pp229
Weaver58.1%+10.1 pp105
Alchemist61.4%+13.4 pp57
Earthshaker53.0%+5.0 pp396
Nature's Prophet55.8%+7.8 pp154
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Omniknight29.8%-18.2 pp57
Night Stalker38.8%-9.2 pp299
Primal Beast37.3%-10.7 pp134
Sven40.5%-7.6 pp331
Visage32.7%-15.3 pp52
Spirit Breaker41.5%-6.5 pp388
Grimstroke40.7%-7.3 pp226
Ursa42.1%-5.9 pp221
The column in pp represents the difference from the hero's overall win rate (48.0%); the last number is the sample size.
