Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 694 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 47.6% | 1,692 matches |
| 35 to 50 min | 48.0% | 1,886 matches |
| 50 min or more | 48.1% | 445 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango48.8%
Iron Branch47.7%
Quelling Blade43.7%
Gauntlets of Strength49.7%
Faerie Fire54.6%
Circlet51.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 32 | 62.5% | 1:00 | |
| 95 | 52.6% | 1:20 | |
| 278 | 53.2% | 13:28 | |
| 135 | 51.8% | 17:38 | |
| 27 | 40.7% | 31:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Troll Warlord69.2%+21.4 pp39
Bounty Hunter57.6%+9.7 pp172
Sven56.3%+8.5 pp245
Visage68.0%+20.2 pp25
Juggernaut53.4%+5.6 pp367
Pugna58.8%+11.0 pp85
Abaddon62.2%+14.4 pp45
Tinker58.1%+10.3 pp86
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 278 | 13:28 | 10–1554%15–2052% | |
| 135 | 17:38 | 15–2055%20–2539% | |
| 95 | 1:20 | 0–553% | |
| 32 | 1:00 | 0–563% | |
| 27 | 31:00 | 30–3541% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend64.4%+16.5 pp101
Shadow Demon65.4%+17.5 pp52
Sniper58.0%+10.1 pp195
Queen of Pain57.2%+9.4 pp194
Weaver60.2%+12.4 pp88
Earthshaker54.7%+6.9 pp327
Slardar58.0%+10.2 pp119
Faceless Void58.0%+10.2 pp100
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker37.6%-10.3 pp253
Sven39.6%-8.2 pp280
Spirit Breaker40.6%-7.2 pp335
Omniknight32.7%-15.2 pp49
Primal Beast37.9%-9.9 pp116
Grimstroke40.1%-7.7 pp187
Lifestealer42.6%-5.2 pp392
Keeper of the Light36.5%-11.3 pp74
The column in pp represents the difference from the hero's overall win rate (47.8%); the last number is the sample size.
