Sven

Day 10/10 · Divine and Immortal

Rank

Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Offlane
Matches
74
Win rate
41.9%
Adjusted WR
31.3%
Pick rate
0.1%
Position in the role
#98 of 127
Score
D24/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 392 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

79 matches · 50.6% win rate · 20.2% of matches
Storm Hammer
1
Warcry
2
Great Cleave
3
Great Cleave
4
Great Cleave
5
God's Strength
6
Great Cleave
7
Storm Hammer
8
Storm Hammer
9
Storm Hammer
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.

+50% God's Strength Damage
Picked 69.4% · Win 58.1%
Main pick
25
+1s Storm Hammer Stun Duration
Picked 30.7% · Win 57.9%
-?% Storm Hammer Cooldown and Mana Cost
Picked 0.0% · Win –
20
+8 Warcry Armor
Picked 100.0% · Win 44.7%
Main pick
-12s God's Strength Cooldown
Picked 66.2% · Win 45.1%
Most picked
15
+25% Great Cleave Damage
Picked 33.8% · Win 46.2%
Best win rate
+5s Warcry Duration
Picked 73.9% · Win 43.4%
Most picked
10
+20% God's Strength Slow Resistance
Picked 26.1% · Win 44.2%
Best win rate

By match duration

Up to 35 min56.3%2,002 matches
35 to 50 min52.3%2,160 matches
50 min or more47.3%628 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Quelling Blade43.4%
  • Tango45.1%
  • Iron Branch44.4%
  • Gauntlets of Strength41.2%
  • Magic Stick41.5%
  • Circlet43.2%
  • Faerie Fire51.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Mask of Madness5738.6%10:32

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Mask of Madness5710:32
10–1539%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.5%); the last number is the sample size.