Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 406 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 39.3% | 634 matches |
| 35 to 50 min | 45.9% | 529 matches |
| 50 min or more | 55.8% | 138 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango49.5%
Iron Branch49.1%
Quelling Blade48.7%
Gauntlets of Strength48.2%
Faerie Fire50.6%
Circlet47.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 410 | 49.3% | 1:56 | |
| 112 | 47.3% | 3:57 | |
| 600 | 51.3% | 4:11 | |
| 122 | 59.0% | 7:27 | |
| 939 | 50.5% | 12:43 | |
| 271 | 58.7% | 19:17 | |
| 673 | 55.3% | 26:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bane81.8%+38.1 pp11
Outworld Devourer59.0%+15.2 pp95
Spirit Breaker59.5%+15.7 pp74
Juggernaut51.5%+7.8 pp130
Drow Ranger52.6%+8.9 pp95
Phoenix60.0%+16.3 pp30
Huskar66.7%+22.9 pp15
Mirana50.5%+6.8 pp93
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 939 | 12:43 | 5–1066%10–1553%15–2039% | |
| 673 | 26:29 | 20–2569%25–3051%30–3546% | |
| 600 | 4:11 | 0–552%5–1050% | |
| 410 | 1:56 | 0–549%5–1047% | |
| 271 | 19:17 | 15–2065%20–2552% | |
| 122 | 7:27 | 5–1059% | |
| 112 | 3:57 | 0–551%5–1041% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dragon Knight29.9%-13.9 pp144
Undying30.4%-13.4 pp79
Dawnbreaker31.3%-12.5 pp80
Phoenix30.6%-13.1 pp49
Wraith King33.9%-9.9 pp62
Spirit Breaker37.5%-6.2 pp120
Keeper of the Light25.0%-18.7 pp20
Earth Spirit34.6%-9.2 pp55
The column in pp represents the difference from the hero's overall win rate (43.7%); the last number is the sample size.
