Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 132 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 57.1% | 732 matches |
| 35 to 50 min | 50.2% | 830 matches |
| 50 min or more | 51.0% | 192 matches |
Starting items
Magic Stick88.9%
Tango88.9%
Quelling Blade77.8%
Gauntlets of Strength77.8%
Iron Branch77.8%
Sage's Mask11.1%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 95 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 44.2% | 47.6% | 2:45 | |
| 76.8% | 54.8% | 4:32 | |
| 9.5% | 55.6% | 6:20 | |
| 84.2% | 57.5% | 7:18 | |
| 10.5% | 80.0% | 12:39 | |
| 56.8% | 57.4% | 15:14 | |
| 56.8% | 68.5% | 18:35 | |
| 20.0% | 94.7% | 21:54 | |
| 11.6% | 90.9% | – | |
| 11.6% | 36.4% | – | |
| 7.4% | 71.4% | – | |
| 5.3% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Techies62.1%+9.7 pp166
Spectre65.0%+12.6 pp60
Outworld Devourer58.7%+6.3 pp218
Huskar65.9%+13.5 pp41
Bounty Hunter59.4%+7.0 pp123
Witch Doctor57.1%+4.7 pp205
Anti-Mage58.8%+6.4 pp131
Phoenix60.2%+7.9 pp88
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (9 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 8 | 4:11 | Start0%0–5100%5–100%15–20100% | |
| 7 | 7:18 | 5–1071% | |
| 6 | 18:35 | 15–20100%20–250% | |
| 5 | 2:45 | 0–560% | |
| 5 | 15:14 | 10–15100%15–2067% | |
| 3 | 21:54 | 20–25100% | |
| 3 | 19:52 | 15–20100%20–25100% | |
| 2 | 6:20 | 5–100% | |
| 1 | 2:49 | 0–50% | |
| 1 | 12:39 | 10–15100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Mars70.6%+18.2 pp51
Queen of Pain64.9%+12.5 pp131
Lion59.6%+7.2 pp282
Spirit Breaker59.2%+6.8 pp262
Nature's Prophet61.5%+9.1 pp109
Pudge56.3%+3.9 pp419
Skywrath Mage58.9%+6.5 pp163
Lina58.3%+5.9 pp175
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Broodmother15.4%-37.0 pp13
Meepo20.0%-32.4 pp15
Spectre40.0%-12.4 pp105
Abaddon30.8%-21.6 pp26
Bounty Hunter41.4%-11.0 pp128
Keeper of the Light34.3%-18.1 pp35
Visage34.3%-18.1 pp35
Pugna38.5%-13.9 pp52
The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.
