Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 127 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.2% | 299 matches |
| 35 to 50 min | 45.5% | 341 matches |
| 50 min or more | 52.9% | 104 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango43.8%
Blood Grenade41.7%
Iron Branch40.0%
Magic Stick44.4%
Sentry Ward44.4%
Enchanted Mango0.0%
Faerie Fire60.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Underlord100.0%+53.2 pp6
Batrider100.0%+53.2 pp5
Dazzle63.3%+16.6 pp30
Juggernaut54.6%+7.8 pp55
Earth Spirit63.2%+16.4 pp19
Bane75.0%+28.2 pp8
Phantom Lancer57.1%+10.4 pp35
Spirit Breaker53.4%+6.7 pp58
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lion61.3%+14.5 pp106
Phantom Assassin69.2%+22.5 pp26
Rubick54.8%+8.0 pp115
Mirana58.8%+12.0 pp51
Slark58.2%+11.4 pp55
Drow Ranger60.0%+13.2 pp40
Meepo100.0%+53.2 pp3
Broodmother83.3%+36.6 pp6
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Marci16.7%-30.1 pp18
Visage10.0%-36.8 pp10
Phantom Lancer26.3%-20.5 pp38
Legion Commander29.5%-17.2 pp44
Pugna22.2%-24.6 pp18
Lich33.3%-13.4 pp57
Pudge38.0%-8.8 pp100
Bounty Hunter31.4%-15.3 pp35
The column in pp represents the difference from the hero's overall win rate (46.8%); the last number is the sample size.
