Period: Last 24 hours.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 44 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 51.9% | 616 matches |
| 35 to 50 min | 52.2% | 651 matches |
| 50 min or more | 61.2% | 188 matches |
Starting items
Magic Stick100.0%
Tango100.0%
Quelling Blade50.0%
Iron Branch50.0%
Circlet50.0%
Observer Ward50.0%
Slippers of Agility25.0%
Sentry Ward25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 35 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 62.9% | 68.2% | 1:08 | |
| 34.3% | 66.7% | 4:30 | |
| 88.6% | 64.5% | 10:38 | |
| 40.0% | 78.6% | 13:42 | |
| 71.4% | 68.0% | 14:03 | |
| 48.6% | 88.2% | 16:26 | |
| 8.6% | 100.0% | 21:57 | |
| 20.0% | 28.6% | 23:54 | |
| 11.4% | 100.0% | – | |
| 11.4% | 50.0% | – | |
| 11.4% | 50.0% | – | |
| 8.6% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Kunkka76.7%+23.5 pp30
Witch Doctor65.3%+12.1 pp95
Dawnbreaker65.1%+11.9 pp83
Tusk70.3%+17.1 pp37
Grimstroke65.6%+12.4 pp61
Pudge59.9%+6.7 pp202
Bounty Hunter67.4%+14.2 pp46
Arc Warden87.5%+34.3 pp8
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3 | 10:38 | 5–1050%15–20100% | |
| 3 | 14:03 | 10–15100%15–200% | |
| 2 | 2:49 | 0–550% | |
| 2 | 18:54 | 10–15100%20–250% | |
| 2 | 13:42 | 5–100%15–20100% | |
| 1 | 24:47 | 20–250% | |
| 1 | 4:30 | 0–5100% | |
| 1 | 4:25 | 0–5100% | |
| 1 | 21:57 | 20–25100% | |
| 1 | 16:26 | 15–20100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend78.3%+25.1 pp23
Enchantress76.9%+23.8 pp26
Weaver74.1%+20.9 pp27
Necrophos63.0%+9.8 pp135
Hoodwink62.5%+9.3 pp104
Sniper64.7%+11.6 pp68
Faceless Void68.4%+15.3 pp38
Mirana60.0%+6.8 pp115
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Ember Spirit44.8%-8.4 pp96
Spectre44.0%-9.2 pp75
Sven44.8%-8.3 pp87
Visage31.3%-21.9 pp16
Pugna41.3%-11.9 pp46
Juggernaut48.2%-4.9 pp170
Witch Doctor46.8%-6.4 pp109
Dragon Knight48.2%-5.0 pp137
The column in pp represents the difference from the hero's overall win rate (53.2%); the last number is the sample size.
