Queen of Pain

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
1,283
Win rate
46.0%
Adjusted WR
43.3%
Pick rate
6.6%
Position in the role
#38 of 126
Score
A71/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 373 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

74 matches · 37.8% win rate · 19.8% of matches
Scream Of Pain
1
Blink
2
Scream Of Pain
3
Blink
4
Scream Of Pain
5
Sonic Wave
6
Scream Of Pain
7
Blink
8
Blink
9
Shadow Strike
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

-2s Blink Cooldown
Picked 38.6% · Win 62.5%
Best win rate
25
+250 Sonic Wave Damage
Picked 61.5% · Win 58.8%
Most picked
+115 Scream of Pain Damage
Picked 50.8% · Win 55.0%
Main pick
20
-45s Sonic Wave Cooldown
Picked 49.2% · Win 53.9%
-1s Shadow Strike Damage Interval
Picked 84.1% · Win 49.2%
Main pick
15
+30 Damage
Picked 16.0% · Win 47.5%
+35 Attack Speed against Shadow Striked units
Picked 14.0% · Win 44.9%
10
+7 Strength
Picked 86.0% · Win 47.0%
Main pick

By match duration

Up to 35 min45.6%412 matches
35 to 50 min44.2%342 matches
50 min or more39.7%68 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch46.8%
  • Tango46.7%
  • Faerie Fire47.2%
  • Observer Ward45.9%
  • Circlet44.8%
  • Mantle of Intelligence45.8%
  • Magic Stick43.4%
  • Sentry Ward46.5%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand8,79347.2%4:17
Infused Raindrops3,03947.0%5:55
Kaya9,50447.9%13:58
Sange7,84152.3%21:36
Kaya and Sange7,85952.3%21:51
Eul's Scepter of Divinity2,49448.4%24:45
Aghanim's Scepter7,48852.9%25:52
Perseverance2,21557.0%28:45
Black King Bar4,50948.6%29:50
Linken's Sphere1,91258.6%31:26
Shiva's Guard3,11763.7%34:48
Soul Booster2,06270.6%35:09

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Kaya9,50413:58
5–1057%10–1550%15–2041%20–2543%25–3044%30–3544%
Magic Wand8,7934:17
0–549%5–1044%10–1546%
Kaya and Sange7,85921:51
10–1568%15–2053%20–2548%25–3051%30–3551%35–4052%40–4550%
Sange7,84121:36
10–1568%15–2052%20–2549%25–3051%30–3550%35–4051%40–4549%
Aghanim's Scepter7,48825:52
15–2063%20–2557%25–3049%30–3548%35–4046%40–4546%
Black King Bar4,50929:50
15–2064%20–2551%25–3050%30–3548%35–4042%40–4552%45–5042%
Shiva's Guard3,11734:48
20–2565%25–3070%30–3568%35–4061%40–4556%45–5055%
Infused Raindrops3,0395:55
0–549%5–1046%10–1543%15–2048%
Eul's Scepter of Divinity2,49424:45
10–1551%15–2046%20–2546%25–3044%30–3549%35–4062%40–4561%45–5057%
Perseverance2,21528:45
15–2059%20–2558%25–3057%30–3557%35–4053%40–4559%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.6%); the last number is the sample size.