Primal Beast

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
648
Win rate
48.5%
Adjusted WR
44.6%
Pick rate
4.3%
Position in the meta
#92 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 176 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

68 matches · 48.5% win rate · 38.6% of matches
Trample
1
Onslaught
2
Trample
3
Onslaught
4
Trample
5
Pulverize
6
Trample
7
Onslaught
8
Onslaught
9
Uproar
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

special_bonus_unique_primal_beast_colossal_trample
Picked 0.0% · Win –
25
+67%% Pulverize Duration
Picked 100.0% · Win 69.9%
Main pick
+20% Trample Attack Multiplier
Picked 72.4% · Win 66.5%
Main pick
20
Basic Self-Dispel on Uproar Cast
Picked 27.6% · Win 57.1%
-5s Trample Cooldown
Picked 76.7% · Win 56.7%
Main pick
15
+6 Uproar Armor Per Stack
Picked 23.3% · Win 52.0%
+30 Damage
Picked 0.0% · Win –
10
+25% Magic Resistance During Trample
Picked 100.0% · Win 46.7%
Main pick

By match duration

Up to 35 min38.6%262 matches
35 to 50 min53.1%305 matches
50 min or more63.0%81 matches

Starting items

  • Gauntlets of Strength100.0%
  • Tango80.0%
  • Iron Branch60.0%
  • Observer Ward60.0%
  • Faerie Fire40.0%
  • Blood Grenade40.0%
  • Circlet20.0%
  • Bracer20.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 74 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bracer6.8%80.0%-1:23
Bottle20.3%33.3%1:58
Phase Boots91.9%41.2%7:50
Soul Ring67.6%32.0%8:11
Magic Wand50.0%46.0%10:07
Blink Dagger55.4%51.2%12:47
Meteor Hammer4.1%100.0%16:02
Black King Bar37.8%64.3%–
Aghanim's Scepter17.6%61.5%–
Consecrated Wraps9.5%42.9%–
Infused Raindrops4.1%33.3%–
Kaya and Sange2.7%50.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (5 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Phase Boots57:50
0–5100%5–1033%15–200%
Soul Ring48:11
0–5100%5–100%10–150%
Blink Dagger212:47
5–10100%15–200%
Magic Wand210:07
5–100%10–15100%
Aghanim's Shard219:09
15–20100%20–250%
Bottle11:58
0–50%
Blade Mail116:40
15–20100%
Meteor Hammer116:02
15–20100%
Kaya115:07
15–20100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.8%); the last number is the sample size.