Oracle

Day 10/10 · Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
1,222
Win rate
50.5%
Adjusted WR
47.7%
Pick rate
6.3%
Position in the role
#13 of 124
Score
S89/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 110 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

40 matches · 50.0% win rate · 36.4% of matches
Fortune's End
1
Purifying Flames
2
Purifying Flames
3
Fate's Edict
4
Purifying Flames
5
False Promise
6
Purifying Flames
7
Fortune's End
8
Fortune's End
9
Fortune's End
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

Fortune's End constantly Dispels
Picked 22.4% · Win 64.7%
Best win rate
25
+1.5s False Promise Duration
Picked 77.6% · Win 63.1%
Most picked
-20s False Promise Cooldown
Picked 87.0% · Win 62.7%
Most picked
20
-1s Purifying Flames Cooldown
Picked 13.0% · Win 65.6%
Best win rate
+100 Fortune's End Radius
Picked 71.2% · Win 59.6%
Most picked
15
+25%% Purifying Flames Enemy Damage
Picked 28.8% · Win 61.4%
Best win rate
+0.5s Fortune's End Duration
Picked 37.9% · Win 52.0%
10
+8 Armor False Promise
Picked 62.1% · Win 52.3%
Main pick

By match duration

Up to 35 min52.1%459 matches
35 to 50 min48.2%336 matches
50 min or more55.9%68 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango50.6%
  • Blood Grenade50.4%
  • Magic Stick50.7%
  • Sentry Ward52.3%
  • Iron Branch51.0%
  • Faerie Fire50.7%
  • Enchanted Mango51.1%
  • Clarity48.0%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand3,76051.3%5:54
Ring of Basilius4,84350.9%6:05
Infused Raindrops75949.5%7:58
Headdress58860.0%20:22
Blink Dagger3,11856.9%23:41
Mekansm66261.6%24:29
Aether Lens1,90758.9%25:49
Glimmer Cape1,57451.3%26:00
Holy Locket54067.0%26:25
Force Staff45951.8%26:28
Aghanim's Shard33561.8%31:01
Aeon Disk15565.2%37:41

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Ring of Basilius4,8436:05
0–553%5–1050%10–1549%
Magic Wand3,7605:54
0–551%5–1051%10–1552%15–2058%
Blink Dagger3,11823:41
10–1573%15–2061%20–2557%25–3055%30–3555%35–4048%
Aether Lens1,90725:49
15–2061%20–2556%25–3062%30–3558%35–4057%40–4568%
Glimmer Cape1,57426:00
15–2056%20–2547%25–3049%30–3555%35–4054%
Infused Raindrops7597:58
0–546%5–1051%10–1552%15–2040%
Mekansm66224:29
15–2063%20–2556%25–3065%30–3560%35–4069%
Headdress58820:22
10–1559%15–2057%20–2559%25–3064%30–3564%35–4065%
Holy Locket54026:25
15–2072%20–2565%25–3067%30–3569%35–4050%
Force Staff45926:28
20–2552%25–3054%30–3550%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (51.0%); the last number is the sample size.